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IL2CPP: Accessing System.Globalization.CurrentCulture.RegionInfo throws ...
See attached "GlobalizationIL2CPP" project. Reproduction steps: 1 - Open attached GlobalizationIL2CPP project. 2 - Open Build Setti... Read more
IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....
Reproduction steps: 1) Open attached "ZlibIL2CPP" project in the Unity Editor. 2) Switch to iOS build configuration 3) Open Player S... Read more
Deferred SceneView visualization modes broken (at least on Mac)
Scene view deferred visualization modes (diffuse/specular/normals/smoothness) don't work. Some random textures are displayed instead... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
[ConsoleWindow] Error stays in the console after fix until console windo...
Steps to reproduce: 1. Create a new Unity project 2. Create a new script 3. Make an error in the script so that the compiler shows ... Read more
[iOS] App crashes with SIGABRT during launch with IL2CPP
To reproduce: 1) Download and open project 2) Build and run for iOS 3) Notice crash Reproduced on 5.0.0f1 and 4.6.2p2 using iPhone... Read more
British keyboard inputs are not registered correctly in the Editor
How to reproduce: 1. Enable additional languages in the input settings for your Operating System - there should be a U.S. layout a... Read more
[WinRT] Serialization fails when inheriting from class with internal fie...
Script in Assembly-CSharp-firstpass.dll: public class BaseClass : MonoBehaviour { [SerializeField] internal int m_Value = 0... Read more
AssemblyConverter failure
Regression since 5.0.0b21; Repro steps: 1. open "Win Universal Build.zip" project and build to WSA/WP8.1/Universal platform; 2. bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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