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OnMouseDown is not called after the Player window is resized with Displa...
Reproduction steps:1. Open the attached project “NoClick”2. Build and run (File > Build And Run)3. In the Player click on the but... Read more
Editor crashes on ShowDelayedContextMenu(bool) when right clicking on Curve
Reproduction steps:1. Open the attached project “CurveCrash“2. Open the "Assets/Scenes/SampleScene.unity" scene3. Select the “MyCurv... Read more
Text sharpness effect is lost if using the “Editor Text Sharpness” setti...
How to reproduce:1. Create a new project2. Go to Preferences > General and change the “Editor Text Sharpness” setting value3. Res... Read more
Player crashes without stack frames in Metal Submission Thread on macOS ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. In the Menu bar select File > Build And Run3. In the additional B... Read more
Dragging a file to the root Assets directory of a project causes large a...
Steps to reproduce:1. Open the attached user's project "EmptyDirectoryProject.zip"2. Locate "NewUnlitShader" under "Assets/prefabs/e... Read more
Input stops working after making a change in the Input Action window (in...
How to reproduce:1. Open the user’s attached “FVL-Virtual-Targets.zip” project2. Enter Play Mode and press the "W" or "S" key to mov... Read more
TreeView indent width does not correspond to the TreeView Arrow Element ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Rigidbody's “Freeze Position” constraints get enabled when using “rigidb...
How to reproduce:1. Open the attached “rigidbodyConstraint.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Enter Pla... Read more
Padding property value order is different compared to the USS property d...
Reproduction steps:1. Open the attached "CSS" project2. Open the “Assets/Document.uxml” file3. In the UI Builder Hierarchy window, c... Read more
Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/PostSharpenTAA.unity” Scene3. Enter the Play Mode and Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open