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Fixed in 2021.3.31f1, 2022.3.11f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a6, 7000.0.0a1



Found in





Issue ID




OnMouseDown is not called after the Player window is resized with Display.SetParams when multiple displays are used



Reproduction steps:
1. Open the attached project “NoClick”
2. Build and run (File > Build And Run)
3. In the Player click on the button in the middle and wait a few seconds (the window will be resized)
4. When the Player window is resized, click on the button again

Expected result: The counter on the button increases after each click
Actual result: The button doesn’t register any clicks

Reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

Reproducible on: Windows 11
Not reproducible on: Intel macOS 13.4.1 (c)

Note: At least two screens are needed to reproduce the issue

  1. Resolution Note (fix version 2023.3.0a6):

    Fixed in 2023.3.0a6

  2. Resolution Note (fix version 2023.2.0b11):

    Fixed in 2023.2.0b11

  3. Resolution Note (fix version 2023.1.15f1):

    Fixed in 2023.1.15f1

  4. Resolution Note (fix version 2022.3.11f1):

    Fixed in 2022.3.11f1

  5. Resolution Note (fix version 2021.3.31f1):

    Fixed in 2021.3.31f1

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