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0
votes
By Design

il2cpp --additional-include-directories does not work on WebGL

IL2CPP

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May 18, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (additional_include.zip)2. Switch platform to WebGL3. Build for WebGL4. Observe the ... Read more

0
votes
Won't Fix

Layout with specific name binds the last letter as a hotkey and reloads ...

Themes

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce:1. Launch Unity2. Create random layout3. Save it with specific name :a) any alphanumeric stringb) any amount of spacesc... Read more

0
votes
Fixed

On pressing Collab/Members, Services windows remains in focus

Collab

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Feb 09, 2017

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Version/s: 5.6.0b4

Happens either on mac OS 10.12.3.(16D32) or Window 10 Pro 64-bit (10.0, Build 14393). Originally found in:Version 5.6.0b4 (ba7e92b3a... Read more

9
votes
Fixed

[Version Control] Perforce sending fstat commands and freezing editor wi...

Version Control

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Jun 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Set up a perforce server and enable integration on Unity on any project2. Create a handful of files (new scrip... Read more

1
votes
Won't Fix

PostProcessingBehavior causes SteamVR Mixed Reality alpha mask to break

Post Processing

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Jan 04, 2017

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Version/s: 5.6.0b3

To reproduce:1. Create Mixed Reality (attach the third Vive controller or use a virtual one);2. Open attached project;3. Open "Repro... Read more

1
votes
Won't Fix

angle between identical vectors is not 0

Scripting

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Mar 01, 2017

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Version/s: 5.6.0b10

-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro:--run scene in attached project--NOT... Read more

0
votes
Fixed

[Cinemachine] Setting Recentrering Time to 0 breaks the plugin

Camera

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Jan 24, 2017

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Version/s: 5.6.0b5

Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Select "VirtualMachine" in Hierarchy.4. Observe that Recenteri... Read more

4
votes
Fixed

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...

uGUI

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Jul 05, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "Cube" in hieararchy4. Add RectTransform component5. Notic... Read more

0
votes
Fixed

LightingData for additively loaded scenes baked together is much bigger ...

Progressive Lightmapper

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May 23, 2017

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Version/s: 5.6.1f1

LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads ga... Read more

1
votes
Fixed

Undo after Unpacking/deleting prefab Completely on an instance with miss...

Scene Management

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Jul 04, 2018

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Version/s: 5.6.0b5

To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more

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