Search Issue Tracker
By Design
Votes
0
Found in
5.6.0f3
Issue ID
912267
Regression
Yes
il2cpp --additional-include-directories does not work on WebGL
Steps to reproduce:
1. Open the attached project (additional_include.zip)
2. Switch platform to WebGL
3. Build for WebGL
4. Observe the error
Expected result: Unity should not throw the error
Actual result: Unity throws the error
Reproduced with: 5.6.1p1, 2017.1.0b6
Not reproduced with: 5.5.3p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
Add comment