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0
votes
Duplicate

Normal Map Quality Setting doesn't get saved or gets reset to Disabled

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11.0

To repro: 1. Create a new 2D Light 2. Set the Normal Map Quality to Accurate 3. Save the Scene 4. Load another Scene 5. Reload the ... Read more

1
votes
Fixed

[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11.0

[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light 2. Set the Nor... Read more

0
votes
Fix In Review

Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11

Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer Inspector section is named _CameraSortingLayersTexture and... Read more

1
votes
Fixed

[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 2021.1.0b12, 2021.1.4f1, 2021.2

How to reproduce: 1. Open the user's attached "2DAlphaEdges.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Obser... Read more

0
votes
By Design

"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...

Package: Scriptable Render Pipeline Universal

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Oct 27, 2021

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Version/s: 13.1.0

Reproduction steps: 1. In Unity Hub, create new URP Template Project 2. Once project opens, observe Console window 3. If issue does ... Read more

2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce it: 1. Open the user's attached project "NoSrpShaders.zip" 2. In the Player Settings make sure Graphics API is set ... Read more

0
votes
By Design

URP custom renderer layer transparency is not rendering objects in corre...

Package: Scriptable Render Pipeline Universal

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Apr 20, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open attached project "sofremake.zip" 2. Open "Sample" scene 3. Enter PlayMode 4. Go next to a wall and shoot (... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in URP

Package: Scriptable Render Pipeline Universal

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May 19, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI 2. Navigate to the Lighting window 4. ... Read more

0
votes
Fixed

Lighting Renders Incorrectly when using 2D Lighting and Perspective camera

Package: Scriptable Render Pipeline Universal

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Feb 18, 2021

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Version/s: 11.0.0, 12.x

How to reproduce: 1. Open attached project "Kevin.zip" 2. Open "Light Scene" scene 3. Move around "Light 2D" GameObject while observ... Read more

0
votes
Not Reproducible

[Terrain][URP] Opacity as density blends incorrectly on basemap

Package: Scriptable Render Pipeline Universal

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May 20, 2021

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Version/s:

Repro steps: 1. Download the Terrain Sample Asset Pack from the asset store and import it 2. use URP 3. Create a terrain 4. change t... Read more

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