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0
votes
Duplicate

[XR][Multiview][URP][Quest] UnlitTransparent_SG shader doesn't get rende...

Package: Scriptable Render Pipeline Universal

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Apr 30, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1

Repro steps:1. Open the attached project "BrokenTransShader.zip"2. Build and Run on Quest Actual: All of the GameObjects are rendere... Read more

0
votes
Fixed

Post-processing is disabled by default in the Forward Renderer when crea...

Package: Scriptable Render Pipeline Universal

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May 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new 3D project2. Install the Universal RP package from the Package Manager (Window -> Package Manage... Read more

2
votes
Fixed

[URP] Creating URP Template project gives error: NotSupportedException: ...

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 12.0.0

Steps:1. Create new project with URP Template using trunk2. After project opens, observe console for error Error: NotSupportedExcept... Read more

0
votes
Fix In Review

Recursion loop in UniversalRenderPipelineCameraEditor

Package: Scriptable Render Pipeline Universal

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May 07, 2021

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Version/s: 12.0.0

To reproduce:1. Open UniversalRenderingExamples project2. Open 3DSkybox scene3. Select the "PlayerCam" Expected result: camera opens... Read more

0
votes
Fixed

[URP] Light 2D Normal Maps Quality gets disabled when entering the Play ...

Package: Scriptable Render Pipeline Universal

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May 07, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "1334612_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "2D Light... Read more

0
votes
Fixed

Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11

To repro:Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "Fr... Read more

0
votes
Duplicate

Normal Map Quality Setting doesn't get saved or gets reset to Disabled

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11.0

To repro: 1. Create a new 2D Light2. Set the Normal Map Quality to Accurate3. Save the Scene4. Load another Scene5. Reload the origi... Read more

1
votes
Fixed

[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11.0

[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light2. Set the Normal... Read more

0
votes
Fix In Review

Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11

Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer Inspector section is named _CameraSortingLayersTexture and ... Read more

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