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1
votes
Not Reproducible

Asset Bundle size is more than 50% larger when building for WebGL compar...

Asset Bundles

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Feb 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open Project "Asset Bundles Issue WebGL"2. Build Asset Bundles for WebGL and StandaloneWindows643. Check folde... Read more

0
votes
By Design

Surface Shader won't compile and gives compiler error when placing a mul...

Shaders

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Feb 02, 2019

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Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project "case_1123373-ShaderArrrayBug_1" and scene "SampleScene"2. Inspect the materials in the scene E... Read more

0
votes
Won't Fix

Locked Inspector window settings values are changed after updating anoth...

Inspector Framework

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Feb 12, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Open two Inspector windows3. Select DLL in "Dlls" folder and lock one of the Inspe... Read more

0
votes
Fixed

Addressable Asset's Custom Build and Load Paths reset when entering Play...

Package: Addressables

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Jan 12, 2019

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Version/s: 0.5.2-preview

How to reproduce:1. Open the attached "AddressablesTest.zip" Project2. Click on the AddressableAssetsData > AssetGroups > "Clo... Read more

0
votes
Fixed

Regression in Sub Shader Fallback

Themes

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Feb 14, 2019

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Version/s: 2019.1.0b1

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0
votes
Fixed

Prefab Mode doesn't display a blue strip indicator of change when editin...

Scene Management

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Feb 14, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text3. Convert the obj... Read more

0
votes
Fixed

Shader Inspector UI keeps adding properties after compiling broken shaders

Inspector Framework

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Feb 14, 2019

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Version/s: 2019.2.0a6

How to reproduce:1. Create a new project2. On projectview right click > Create > Shader > Unlit Shader3. Select this shader... Read more

0
votes
Duplicate

[PacMan] Errors regarding TextMeshPro, Analytics and Advertisement packa...

Packman

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Feb 14, 2019

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Version/s: 2019.2.0a5, 2019.2.0a6

Errors regarding TextMeshPro, Analytics and Advertisement packages thrown in the console on importing packages from package manager ... Read more

0
votes
Fixed

[DirectX 12] Editor crashes on switching Windows Graphics APIs to Direct...

Graphics - General

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Feb 14, 2019

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Version/s: 2019.2.0a6

Editor crashes on switching Windows Graphics APIs to Direct3D12 Steps to reproduce:1. Create a new project2. File > Build Setting... Read more

0
votes
By Design

When an Asset Bundle is directly referencing a sprite, auto packed into ...

Asset Bundles

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1127021" project2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD"3. Go to Project folder -> ... Read more

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