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0
votes
By Design

Removing Feature in Package Manager doesn’t remove its packages if they ...

Packman

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Mar 02, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8

Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Unity Registry3. Install all p... Read more

0
votes
Fixed

[URP] Broken Android project after lazy initialization for PlatformAutoD...

SRP Foundation

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Mar 02, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0b11

Steps to reproduce: Checkout latest 6000.3/staging (or {{{}unity-downloader-cli -p Editor6.3 -c Editor -c Android -u 6000.3/staging ... Read more

3
votes
Active

Crash on Vulkan + Mali when Skinned Mesh Renderer starts enabled off scr...

Vulkan

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Mar 02, 2026

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Version/s: 6000.0.45f1, 6000.3.0a1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-135817“ project2. Build and Run the Android Player3. In the Player, tap the screen once4... Read more

0
votes
Fixed

[WebGPU] RG8UNorm texture says it doesn't support random writes

WebGPU

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Mar 02, 2026

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Version/s: 6000.0.9f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Open the attached project and build for web Actual results: Render is black and console errors about RG8Unorm no... Read more

0
votes
Active

Prefab thumbnails and previews appear dark when using HDRP

Materials

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Mar 03, 2026

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Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-133664” project2. In Project window go to Assets → TerrainDemoScene_HDRP → Prefabs → Detai... Read more

1
votes
Active

[UGUI Layout system] Auto sized TMP text field in Layout Groups remain t...

uGUI Controls

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Mar 03, 2026

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Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the “IN-134379_UnityTMPBug” project2. Open the “SampleScene”3. In the Hierarchy, expand the “Canvas” then “... Read more

0
votes
Active

Shadow clipping with asymmetric projection matrix in HDRP

Lighting

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Mar 03, 2026

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Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "Frustum.7z"2. Open the "OutdoorScene.unity" Scene and enter Play Mode3. Obse... Read more

0
votes
Active

Builds fail with “CommandInvokationFailure: Gradle build failed” error w...

Android

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Mar 03, 2026

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Version/s: 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles” and switch to Android Platform3. Build the pr... Read more

2
votes
Active

Shadows from Light2D do not change when Volumetric Shadow Strength is to...

2D

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Mar 03, 2026

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Version/s: 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Open the attached project “IN-136022”2. Open the “SampleScene”3. In the Hierarchy, select the “Light 2D” GameObj... Read more

0
votes
Active

Multiple D3D12 errors are thrown when playing URP based builds due to D3...

DirectX12

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Mar 03, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create and open a new URP Template Project2. Open any D3D Debug software and turn on Debugging3. Change Graphics... Read more

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