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3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more

0
votes
Fixed

[2D] Category List dropdown doesn't expand on clicking its title in the ...

Package: 2D Animation

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Nov 24, 2020

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Version/s: 2020.2.0b13, 2021.1.0a7

Category List dropdown doesn't expand on clicking its title in the Inspector when Sprite Library Asset is selected in the Project wi... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
Won't Fix

[UDP] Property input field gets highlighted when mouse hover on its name...

Package: UDP

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Nov 05, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a5

Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more

0
votes
By Design

NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...

Networking

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Aug 12, 2017

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Version/s: 5.6.2f1

How to reproduce:1. Open the attached project2. Simulate network latency (tested with Clumsy)2. Build & Run the project3. In the... Read more

0
votes
Fixed

[Android] Scripts changes do not take effect in builds after "Scripts on...

Build Pipeline

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Jun 12, 2019

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Version/s: 2019.1.0a7, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open the attached project2. Build and Run the "SampleScene" on Android device3. Check the "Development Build" and "S... Read more

0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

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Jan 23, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

0
votes
Fixed

Memory address leaks when using Visual Elements in a specific project

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Jun 13, 2025

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Version/s: 6000.0.49f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Open the attached project UUM-109369.zip2. Open the SampleScene and enter Play ModeSearch3. Click "Add Children"... Read more

0
votes
Won't Fix

Rect Transform values get reset when creating a Canvas Prefab through th...

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Jan 23, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps:1. Open the attached "BrokenCanvasPrefabVariants" project2. In the Project window, right click on the "Canvas" Pr... Read more

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