Search Issue Tracker

1
votes
By Design

[IL2CPP] Animations are not played when they are loaded with the Asset B...

Asset Bundles

-

Aug 18, 2021

-

Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1359100.zip" project2. Build and run on an Android device Expected results: After the Scene s... Read more

0
votes
Active

IL2CPP player with "Debug" C++ Compiler Configuration crash with "free()...

Linux

-

Aug 10, 2021

-

Version/s: 2022.1.0a6

How to reproduce:1. Open the user attached project (mtea.zip)2. Press Ctrl+B to build the project (name the build "test" when prompt... Read more

0
votes
Fixed

On Mac preprocessed Lit.shader file stops mid-line when file size is nea...

Shader System

-

Aug 12, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce:1. Create a new project2. Install the "High Definition RP" package from the Package Manager (Window > Package Ma... Read more

0
votes
Fixed

[HDRP] Anchor Override has no effect when used with reflection probes

HD RP

-

Aug 26, 2021

-

Version/s: 2019.4

Steps to reproduce: 1. Download and open the attached repro project (AnchorOverrideBug-HDRP.zip)2. Open SampleScene3. If no GI is pr... Read more

0
votes
Duplicate

Editor crashes when selecting objects in the Scene View

Graphics - LowLevel

-

Aug 27, 2021

-

Version/s: 2021.2.0a21, 2021.2.0b9, 2022.1

Reproduction steps:1. Open the attached project "PSCrash.zip"2. Open the "SampleScene" Scene3. Select the "transform" Game Object in... Read more

0
votes
Duplicate

Linux Editor's panels scaled incorectly when loading both saved and pres...

Linux

-

Aug 23, 2021

-

Version/s: 2020.3.16f1

How to reproduce:1. Open a new project2. In the top right of the Editor window open the "Layout" dropdown3. Switch the layout to "De... Read more

2
votes
Fixed

[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute

IL2CPP

-

Aug 17, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more

0
votes
Fixed

[Serialization] Different serialization layout error thrown at runtime w...

Serialization

-

Aug 16, 2021

-

Version/s: 2021.2.0b7, 2022.1

How to reproduce:1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip")2. Build And Run3. When the app finishes loading... Read more

0
votes
Fixed

Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...

Terrain

-

Aug 27, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.1

Reproduction steps:1. Open the attached "project-1361035.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the ... Read more

2
votes
Fixed

NullReferenceException is thrown when typing in the Hierarchy window sea...

Scene Management

-

Aug 25, 2021

-

Version/s: 2020.3, 2021.1.17f1, 2021.1.22f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Type one letter in the Hierarchy window search bar Expected result: No error is thrown in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.