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Fixed in 2017.2

Votes

10

Found in

5.6.1p1

Issue ID

914726

Regression

Yes

[Regression][Android] Banner Ads are invisible but clickable

Mobile

-

Steps to reproduce:
1. Open user provided project
2. Build to device
3. Press "Show banner"

Expected result: Banned Ad shown at the bottom of the screen
Actual result: The ad is not shown

Reproduced on: 5.6.0b3, 5.6.0b5, 5.6.0b11, 5.6.0f3, 5.6.1p1, 2017.1.0b6
Not reproduced on: 5.5.3p3, 5.6.0b1, 5.6.0b2
Regression introduced in: 5.6.0b3

Devices under testing:
Reproduced on:
Google Pixel, OS:7.1.2, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:google/sailfish/sailfish:7.1.1/NOF26V/3636322:user/release-keys
Samsung Galaxy S7, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1ZPK3:user/release-keys
Xiaomi Mi 5s, OS:6.0.1, CPU:arm64-v8a, GPU:Adreno (TM) 530, Build:Xiaomi/capricorn/capricorn:6.0.1/MXB48T/V8.0.10.0.MAGCNDH:user/release-keys

Not reproduced on:
iPad Pro 9.7" iOS 10.2.1

Fixed in: 2017.2.0a4
Backported to: 5.6.1p4, 2017.1.0f1

Comments (4)

  1. E68913c13b6c75618e636f9922625233?d=mm

    vourkosa

    Jun 21, 2017 12:41

    You can read more on what actually happened behind the scenes with this issue at the following article https://goo.gl/jMwQ21

  2. C4d3ae2dc4d11e08e7ab3e9086a21232?d=mm

    zaniocz

    Jun 20, 2017 14:39

    Fixed in 5.6.1p4 (https://unity3d.com/unity/qa/patch-releases/5.6.1p4)
    (916119) - Android: Fixed a regression where Banner Ads are invisible, but still clickable.

  3. 169ba66a66c61d3d5e78ad9c61dbd724?d=mm

    mnievas

    Jun 14, 2017 21:45

    I have the same issue with Facebook Ads... I need to update the software but I Cant.. Please.. can you fix this issue??? I don't know what else to do.... thanks a lot

  4. E68913c13b6c75618e636f9922625233?d=mm

    vourkosa

    May 26, 2017 11:46

    I am one of the engineers in the networks affected with Unity 5.6 update.

    This is relevant to this:

    https://forum.unity3d.com/threads/unity-5-6-0b3-android-plugin-cant-show-native-textview-or-layout.453193/

    and this:

    https://fogbugz.unity3d.com/default.asp?902648_ds59pqgjtlmhhll9

    With Unity 5.6 you cannot add a view on top of the SurfaceView of Unity. Most of ad networks call addContentView to place their ads. This way all ad network solutions do not work with this new update of Unity since their views have the wrong Z order. AdMob released an update to their plugin where they render their ads in a PopupWindow which has it's own view hierarchy in a different window and it's placed on top of everything.

    That could be a workaround but it will not work for the majority of the cases since in Android PopupWindow (or a Dialog) has a lot of limitations restricting this way the behaviour of the plugins.

    Please provide a fix in the next update allowing adding a content view on top of Unity's surface view as it used to work.

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