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Build Settings window gets corrupted if predefined target platform doesn...
Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform- Open Build Settings wi... Read more
[SceneLoading] Scene caches and is loaded when playing another scene
Repro:1) Open the project2) Run and stop LoadMenuScene3) Open LobbyScene4) Change back to LoadMenuScene5) Play and notice LobbyScene... Read more
[tvOS] Project fails building if XCode 7.3 beta 4 is used
1. Open attached project2. Build to tvOS3. While XCode is building it will fail on "Keyboard.mm" file with following errors: /Users/... Read more
Unity apps on Android drain uses CPU even when they are paused
When android app is running in background it still consumes some cpu power (depending on device) Read more
[WP8.1] Can't disable portrait orientation splash screen in Windows Phon...
To reproduce:1. Build attached project2. Run on device3. Notice that splash screen turns into portrait orientation Reproducible on L... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
Multiple shader variant _ALPHABLEND_ON w/ optional parameter alpha:premu...
Steps to reproduce:1. Create new "Standard Surface Shader"2. Replace line 14 (#pragma surface surf Standard fullforwardshadows) with... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more
[BuildPlayer] BuildPipeline.BuildPlayer fails on OSX when building for O...
Reproduction steps:1) Open attached project "OSXBuildPipelineBug"2) From the menu bar select Builds -> OSX--- Build will fail Read more
[MSE] UI object created from right-click menu created in wrong scene
Steps to reproduce:1. Download and open attached project "MSE_Create_Problem.zip"2. Open the Scenes/UI scene3. Drag in Scenes/main s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default