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If using 'Build and Run' more than once, 'Run' part fails on further att...
To reproduce: 1) Create new product 2) Switch platform to WebGL 3) Build and Run 4) First time it opens a localhost window normally... Read more
AnimationClips from Asset Store can not be previewed in Inspector
AnimationClips from Asset Store can not be previewed in Inspector. To reproduce: - Search for the category AnimationClip in the pro... Read more
[Sorting] Sorting of UI elements in hierarchy changes after playing
Steps to reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Expand (Canvas->Root) 4. Move 'stone 2' above w... Read more
Android GUI bar stays after coming back to app from home on Android 5
When swithing game to background and turining it on again android GUI leaves black bar that is used for it's menu Read more
[Audio] PlayOneShot does not work
PlayOneShot does not work, unless there is a clip set on the audio source and it is set to play on awake To reproduce: 1. Open atta... Read more
AddListener does not work properly in coroutine
Steps to reproduce this issue: 1. Open the attached project 2. Run 'TestScene' 3. Press button 1-4 and see text label or console, 4... Read more
[ScriptEditors] Sublime Text 3 Doesn't Open to Error Line in Unity 5.x
Steps to reproduce: 1. Create a new Unity project 2. Set the script editor to Sublime Text 3 (Preferences/External Tools/External s... Read more
UnityPreload crashes with a long property name
The editor crashes when opening a scene file. The following conditions must be met: - Asset Serialization Mode is set to “Force Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes