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[Shuriken] Particle System bounds are not updated after moving whole par...
Steps to reproduce: 1. Download and import attached project.2. Open scene: MainScene3. Press play.4. Press teleport. Expected result... Read more
Attaching Text component to a game object which has Collider component a...
How to reproduce:1. Create anew project2. Create empty game object3. Change object's position to X=-0.1893031, Y=0.164244, Z=2.19482... Read more
[Metal][Mac] Standalone crashes when changing Quality Settings at runtim...
Standalone crashes when changing Quality Settings on runtime if built using Metal graphics API. 1. What happened The Standalone play... Read more
External: [WebGL 2.0][FF47] Warning thrown on startup: WebGL: texImage2D...
-e: see title, might be an external issue for FF -repro:--build empty project (with release build)--run in FF dev/nightly--NOTICE wa... Read more
External: [WebGL 2.0][Canary52] warnings on startup: GL_INVALID_OPERATIO...
-e: see title, might be an external issue for Chrome -repro:--build empty project (with release build)--run in canary--NOTICE consol... Read more
External: [WebGL 2.0][Canary52] warning thrown on startup: INVALID_ENUM ...
-e: see title, might be external Chrome issue -repro:--build empty project (from release build)--run in Canary--NOTICE warnings bein... Read more
[Doppler Factor]Enhancemnt: GetConfiguration or SetConfiguration in audi...
Steps to repro:1. Launch attached project2. Now in the audio manager set the doppler factor to 03. Load scene 1 where the audio sour... Read more
[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps:1) Open "ResponseHeaders.zip" project2) Open "repro" scene3) Play scene and watch console output Expected result:... Read more
[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend
Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more
Playing a scene with OVR utilities crashes Unity
Steps to reproduce:1) Extract and open the attached project (791720-stripped.zip) in Unity.2) Press 'Play'.3) Unity crashes. *Note: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS