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The wheel colliders are at odd angles depending on which other objects a...
To reproduce: 1. Open attached project 2. Open PhysicsNotWorking scene 3. Select TyreColliders gameobject 4. Notice that are rotate... Read more
[IL2CPP] Assembly.GlobalAssemblyCache not supported when built with IL2C...
1. Open attached project "repro_671790" 2. Build to iOS with IL2CPP 3. XCode will throw NotSupportedException Note: no repro with M... Read more
When changing camera's viewport rect, canvas is positioned incorrectly
Steps to reproduce this issue: 1. Open the attached project 2. Open 'bug scene' 3. There is UI image in the scene and main camera w... Read more
Uninstalling Unity doesn't remove all files
Standard Assets packages and Unity_x64_s.pdb are left behind. This is on Windows. Unity used to clean up all the files behind itself... Read more
Too many shadowcasters: use 1 shadow caster per mesh, not material
one single mesh with several materials produces several shadow casters one per material but actually there must only one shadow ca... Read more
Unity Crash Reporting service doesn't work on iOS on 5.0.0
To Reproduce: 1. Import http://public.cloud.unity3d.com/UnityCrashLog.unitypackage into a new project and set it up in https://per... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more
AnimationMode getting NullReferenceException after Undo with Custom Edit...
How to reproduce: 1. Open the attached project 2. Open "Bug" scene 3. Open Scene view and select "Char" in Hierarchy 4. In the Scene... Read more
UI draw order is unintuitive
The draw order of UI elements (from top to bottom in the hierarchy of the Canvas's Transform) is unintuitive. It would make more sen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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