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[iOS][Audio] Application crashes when there is an active audio source in...
Steps to reproduce: 1. Open attached project 2. Build 'Main' scene for iOS 3. Build the generated Xcode project to a device 4. Noti... Read more
[Audio Profiler] Audio clip count displays both loaded clips in playmode...
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project - Load... Read more
Materials on sphere in scene looks stretched according to view in inspector
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Look at sphere in scene. 4. Look at material "... Read more
Services are not enabled automatically when you create project with exis...
How we can reproduce it using the example you attached 1 Create new project with unique (the project with such name does not exist i... Read more
[ImageEffects] SSR Reduce Banding creates "banding
SSR Reduce Banding creates a banding effect on reflections Repro Steps: 1) Open attached project and scene "FunctionMain" 2) Enter... Read more
[ImageEffects] SSR Distance Blur not blurring objects
SSR Distance blur does not blur objects regardless of distance from camera Repro Steps: 1) Open attached project and scene "Functi... Read more
[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...
SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project ... Read more
[ImageEffects] SSR Max Distance calculation appears to be incorrect
SSR Max Distance value appears to be incorrect. 3rd Cube away from the camera is ~21 world units from camera. SSR max distance is se... Read more
[ImageEffects] SRR Distance Blur creates artifacts
Distance Blur creates artifacts on objects Repro Steps: 1) Open attached project and scene "FunctionMain" 2) Observe artifacts on ... Read more
[ImageEffects] SSR gap between "caster" and reflection
SSR effect leaves a gap of no reflection between "casting" object and relfection. Repro Steps: 1) Open attached project and scene ... Read more
All about bugs
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