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0
votes
By Design

[AssetBundles] Behaviors referenced in parent bundle are not available a...

Asset Bundles

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Feb 13, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Click '+Bug Test: Build the Bundles' in menu.2. Run 'DemoScene' in Editor.3. Observe that GetComponent fails to fin... Read more

0
votes
By Design

[PluginImporter,iOS] Native plugins in 'Plugins/ios/overwrite' ignore Pl...

iOS

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Aug 26, 2015

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Version/s: 5.2.0f2

To Reproduce: 1. Open the project attached to the comment (722682_repro.zip). Select all plugins in 'overwrite' folder and disable i... Read more

1
votes
Postponed

Linq orderby bug

Mono

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Aug 27, 2015

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Version/s: 5.1.3f1

To reproduce:1. Open attached project2. Run test scene3. Check the console. Notice that S2 is returned before S1. .NET returns s1 th... Read more

0
votes
By Design

[Sprites] Spite.Create() takes more time if rect is 33x33 compared to 31x31

2D

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Aug 27, 2015

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Version/s: 5.1.3f1

Reproduction steps:1. Open attached project2. Open "TestScene" scene3. Open test.cs and uncomment "areaOfSliceInTextureToDraw = new ... Read more

0
votes
Fixed

Trails and Lines are doubled between views

Graphics - General

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Aug 27, 2015

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Version/s: 5.3.0a1

Trail and Line Renderers appear in the location of the other view, for example the position of a trail renderer from the game view w... Read more

1
votes
Fixed

UNetWeaver error when SyncEvents use the same delegate

Networking

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Aug 27, 2015

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Version/s:

Error "UNetWeaver error: ProcessInstructionMethod failed" when using the same delegate for multiple SyncEvent events. Read more

4
votes
Fixed

[Standalone][DX9] UI disappears when triggering a resolution change (5.2...

UI

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Aug 26, 2015

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Version/s: 5.2.0f2

Repro steps:1)Open the attached project and add cube to the existing scene2) Build the project using DX9 rendering.3) Run the execut... Read more

0
votes
Not Reproducible

[CopyAsset] Copying asset to already existing path results in broken ass...

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Aug 27, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Cube" and in its inspector, click custom "Demonstrate bu... Read more

0
votes
Fixed

[Gizmos] Gizmos.DrawLine random colors if 3D Icons turned off

Scene/Game View

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Aug 27, 2015

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Version/s: 5.2.0f2

Repro steps:1) Open the project and Demo scene2) Notice the lines all across the Scene/Game view3) Go to Gizmos and try checking/unc... Read more

0
votes
Fixed

Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...

Global Illumination

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Aug 26, 2015

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Version/s: 5.2.0f2

To reproduce:1. Open attached "Smaller repro"2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster bake... Read more

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