Search Issue Tracker
By Design
Votes
0
Found in
5.2.0f2
Issue ID
722682
Regression
No
[PluginImporter,iOS] Native plugins in 'Plugins/ios/overwrite' ignore Platform Import settings
To Reproduce:
1. Open the project attached to the comment (722682_repro.zip). Select all plugins in 'overwrite' folder and disable iOS platform for them.
2. Build observe that 'UnityAppController' and other files are still overwritten ( there is a // OVERWRITE comment at the top)
Not sure whether this is really not the intended behavior, but it might be confusing if you want to temporary disable your custom trampoline files.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
Add comment