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[UI] SetTextureOffset doesn't work for UI Image component
Steps to reproduce: 1. Open attached project2. Open scene Untitled3. Press play4. Notice that image offset doesn't change Read more
[ShaderCompiler] inout structs with COLOR semantic member cause wrong em...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the app crashes on startup Read more
[LegacyShaders] [Self-Illumin] No Emission(Lightmapper) component after ...
Repro steps:1) Open Unity 42) Select Self-Illumin/Diffuse shader on newly created material3) Notice Emission(Lightmapper) Component ... Read more
[ UI ] Buttons hidden behind other buttons register hovers and presses
Reproduction steps:1. Open attached project "CanvasRaycastBug"2. Open scene "Test"3. Enter play mode4. In game view hover over "Butt... Read more
[RectTransform] Undo breaks RectTransform anchoring
Steps to reproduce: 1. Open attached project.2. Open TestScene.3. Choose Canvas -> Slider -> Fill Area -> Fill in the hiera... Read more
[OSX] Color picker doesn't update in realtime
To reproduce:1. Create a material2. Use color picker to select albedo3. Move picker around4. Notice color isn't updated, if you maxi... Read more
[AssetBundles] Asset bundles don't contain Precomputed Realtime GI if Ba...
How to reproduce: 1. Open attached project2. Open scene Loading.unity3. Select BugReport/Build Bundles4. Open scene Data/Scene.unity... Read more
[UnusedByteCodeStripper2] Unhelpful error message if a namespace in link...
Reproduction steps:1. Open attached project "LinkXMLBadM"2. Build scene "Test" for WebGL3. The build will fail because of bad namesp... Read more
Editor crash at websocket disconnect
Reproducible on 5.0, 5.1, 5.2; Repro steps:1. open attached project "repro.zip";2. open "StartUpScene" scene;3. play the scene. Pres... Read more
UI images with negative width or height produce artifacts
Steps to reproduce: 1. Open attached project2. Untitled scene should be loaded automatically. If not, then load it manually3. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically