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Legacy AnimationClip cannot be deleted from Animation component's elemen...
How to reproduce:1. Open the supplied project2. Load scene "Example"3. Select "Cube" in the Hierarchy window4. Expand "Animations" u... Read more
Loading scene with SceneMode.additive cancels allowSceneActivation = fal...
To reproduce:1. Open attached Unity project "SceneLoadingBugDemo.zip"2. Open "Scene1" scene3. Go into Play mode4. Observe results5. ... Read more
[iOS] System.IO.MemoryMappedFiles.CreateFromFile() method crashes on iOS...
Reproduction Steps:1. Open User's project2. Build for iOS3. Open Xcode project4.Try building for iOS device5. Xcode build crashes Ex... Read more
Particle system collision gizmos are also shown for particles without co...
To reproduce:1. Create new project2. Create two particle systems, reposition one of them so they wouldn't stack on each other3. In o... Read more
Deleting a tilemap in a grid prefab and saving back that prefab creates ...
Deleting a tilemap in a grid prefab and saving back that prefab creates a duplicate in scene Repro:1- Open scene 'Tilemap'.2- In sce... Read more
Checkbox property values become disabled after adding their property to ...
How to reproduce:1. Open users attached project and "Scene"2. Select the "Cube" GameObject and open Animation window3. Select the fr... Read more
Particle alignment is incorrect when rendering using PreRender callback
Steps to reproduce:1. Open user's attached project2. Select Main Camera3. In the Inspector enable script "Shader Replacement"4. Pres... Read more
Scene view is darker after changing Color Space to "Linear" and set Allo...
How to reproduce:1. Create new empty project2. Set Color Space to "Linear" in Edit -> Project Settings -> Player -> Other S... Read more
Colors in the Scene view are much darker when using linear color space a...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Select "Main Camera" in the Hierarchy window4. Switch "Allow H... Read more
All about bugs
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