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"Initialization Mode" and "Update Mode" drop-downs are not localized in ...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Custom Render Texture" Select the asset t... Read more
[Toolbar] Unsupported elements are not shown in the toolbar
Steps to reproduce: Add a package/ asset with a hack in the unity toolbar Right click on the toolbar and select "Unsupported user el... Read more
Timeout failure due to installer taking too long
Steps to reproduce: Open Hub Download and install any Editor version Observe the Downloads drawer Expected results: The download and... Read more
UUM - Starting Virtual Player after Project upgrade throws Asset Databas...
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window (Window -> Multiplayer -> Multiplayer Play Mod... Read more
HelpBox visuals in the "Render Texture" and "Custom Render Texture" asse...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Render Texture" and "Custom Render Textur... Read more
Search Indexing shouldn't start in test project at editor startup
When a test project running on CI opens, the settings to start Indexing asset on editor startup should be false. Read more
Help Box in HDRP Samples > Inspector window is not aligned with the late...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Package Manager window3. Find and select Hig... Read more
Test Runner fails to start the Player tests when Build Profiles window i...
How to reproduce:1. Open the attached project "TestRunner"2. Open the Build Profiles and keep it opened3. Open the Test Runner (Wind... Read more
Crash on "PPtr<Shader>::operator Shader * __ptr64" when opening a projec...
How to reproduce:1. Open the attached “IN-118592” project2. Observe the crash Reproducible with: 6000.3.0b3, 6000.3.2f1, 6000.4.0a1N... Read more
Switching Graphics Default or DevLook Profile to “NightSkyRenderingSetti...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Package Manager window3. Find and select Hig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build