Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.5.0a5
Issue ID
UUM-130711
Regression
No
Switching Graphics Default or DevLook Profile to “NightSkyRenderingSettings Profile” throws “KeyNotFoundException” error in the Console window
Steps to reproduce:
1. Create new Unity project using High Definition 3D Template
2. Open Package Manager window
3. Find and select High Definition Render Pipeline package
4. Select “Samples” tab
5. Import Fullscreen Samples
6. Open Project Settings window
7. Select Graphics tab
8. Find Default Profile or LookDev Profile
9. Change Profile to “NightSkyRenderingSettings Profile (Volume Profile)”
10. Observe Console window
Actual results: Error “KeyNotFoundException: The given key 'NightSkyRenderingSettings Profile (UnityEngine.Rendering.VolumeProfile)' was not present in the dictionary.” is thrown in the Console window
Expected results: No errors are thrown in the Console window
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3
Tested on (OS): Windows 11, macOS Tahoe 26.1 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
Add comment