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0
votes
Fixed

[ISerializationCallbackReceiver] OnAfterDeserialize/OnBeforeSerialize ar...

Serialization

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Mar 11, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Open scene "youpiTest"3. In console, notice error: SetLogCallbackDefined is not allow... Read more

0
votes
Won't Fix

Regression: Standalone has artifacts on the scenen (connected to MeshRen...

Graphics - General

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Mar 11, 2016

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Version/s: 5.3.3p3

What happened--- This happens on Standalone (NOT Editor)This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and second s... Read more

0
votes
By Design

Folder which contains ".Framework" in its name doesn't import DLL files

Asset Import

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Mar 11, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open attached project "Folder Bug.zip"2. Notice in project browser that is folder called "Plugins... Read more

0
votes
Fixed

[DX12] Particle batching does not work on DX12.

Shuriken

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Mar 11, 2016

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Version/s: 5.4.0b10

Particle batching does not work in DX12. Repro steps:1. Open editor in DX12 mode (in command prompt "...\Unity.exe -allow-d3d12")2. ... Read more

0
votes
Fixed

When Main.OnRenderImage() is called, memory is allocated for garbage col...

Camera

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Mar 11, 2016

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Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. Open the profiler window3. Run the "Test" scene4. Notice that 40 bytes are allocat... Read more

0
votes
Fixed

Error when building player: "Trying to align type data before anything h...

Deployment Management

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Mar 11, 2016

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Version/s: 5.5.0a1

-e: see title, build succeeds and I didn't see an issues with the build -repro:--create new project--import the unity standard asset... Read more

0
votes
By Design

[Batching] Particles with nested particles which are using a different m...

Shuriken

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Mar 11, 2016

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Version/s: 5.4.0b10

Particle batching breaks if a particle's nested particle (be it a sub emitter or just a child) is using a different material. Repro ... Read more

0
votes
Fixed

[SubEmitters] Invalid AABB aabb error on particles with SubEmitters and ...

Shuriken

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Mar 11, 2016

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Version/s: 5.4.0b10

Particle system throws errors when using sub emitters and "prewarm" is checked. Repro steps:1. Open Mixed scene from attached projec... Read more

0
votes
Fixed

AnimatorControllerPlayable crash on second run time instantiation of Run...

Animation

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Mar 11, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open attached project "DirectorPlayerPlayCrash.zip"2. Open scene "Scene" and play it3. Press Spac... Read more

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