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Dynamic batching breaks rendering in editor/ windows standalone
To reproduce: 1. Open attached project. It has a few cubes that demonstrate dynamic and static batching 2. Enable dynamic batching i... Read more
nGUI interaction example scene throws exceptions on WP8
To reproduce: 1. Import nGUI 2. Switch platform to WP8 3. Add the "Example 2 - Interaction" scene into build 4. Build&run for WP8 (d... Read more
FMOD error messages on importing a .unitypackage
FMOD error messages on importing a .unitypackage - please see attached screen shot for details. To reproduce: - Create a new projec... Read more
Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1 Steps to reproduce: 1. Download attached project 2. Build and run to ... Read more
importing a substance .sbsar to Unity 5 fails
Steps to repro: 1. Create a new project and import the .sbsar user attached. 2. Observe that the Specular is still recognised in the... Read more
Cursor.LockState doesn't work correctly
To reproduce: 1. Open attached project (repro632267) 2. Open scene 3. Press play 4. Press ESC key 5. Click on game view 6. Notice... Read more
AudioMixer.GetFloat() / SetFloat() do not work unless Unity is restarted
To Reproduce: 1. Open the attached project. 2. Add, 'mixer.SetFloat(exposedParameterName, 2f)' after line 10, in SoundTest.cs. 3.... Read more
Memory leak in WWW class on iOS
CFURLRequest, a NSMutableURLRequest and a NSURLRequestInternal objects are not released from memory in the cleanup function. After ... Read more
Errors thrown on exiting play mode when build settings are open
-e: see title. when the build settings window is closed the errors are not thrown -regression from 5.0b1 -repro: --open attached pr... Read more
Multiselection does not work in "Snapshots" and "Views
Multiselection does not work in "Snapshots" and "Views" Maybe this is intentional design, but user can multi-select items in the "M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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