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ZTesting is not working
Reproduction steps:1) Open "807817_ReproProject.zip" project and open "Bug" scene2) Build and run game for Android3) Notice that whi... Read more
GL.LoadOrtho is broken which causes sprite preview not rendered. See com...
Reproduction steps:1. Create new Project2. Import 2D Roguelike assets3. Launch Sprite Editor on Scavengers_SpriteSheet SpriteSheet4.... Read more
[OSX][CacheServer] Cache server is providing incorrect texture assets fo...
Steps to reproduce: 1. Download the attached project2. Launch Cache Server3. Enable 'Cache Server' usage in Unity Preferences (addre... Read more
[Input Field] ArgumentOutOfRangeException error in Console tab with Kore...
Steps to reproduce: Note: Need keyboard with Korean language setup(windows 10 Microsoft IME Korean will be fine) 1) Download attache... Read more
Deactivating particles crashes on Renderer::UpdateAllRenderersInternal
How to reproduce:1. Open the attached project2. Open and play Game scene3. Close first two text boxes by clicking on OK and X4. In t... Read more
Crashed in memmove when applying sprite in to Sprite Renderer
Steps to reproduce: 1) Download attached project " Sprite Reproduction.zip " and open in Unity.2) Open scene Sprite Animation Error.... Read more
Terrain Collect detail patches gets re-enabled on play when disabled in ...
1. Open "Scene" scene in user attached project.2. In Terrain gameObject, under settings tab disable Collect detail patches property.... Read more
Distortions with small camera near clipping plane values
Steps to reproduce: 1. Open the attached project.2. Open scene 'Master'.3. Open Game window. There are 4 cameras in the scene, the c... Read more
Canvas buttons are unclickable in loaded networking scenes
Reproduction steps:1. Open attached project "case_807687-Production_Stripped".2. Open scene "Stage1a".3. Enter play mode.4. Press "S... Read more
[OSX] Deformation flickers, without GPU Skinning
Deformations on a skinned character flickers when selected in the scene and in Editor Play mode. Enabling "GPU Skinning" in the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled