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0
votes
Fixed

Reading screen size in Awake() or Start() prints out incorrect values on...

iOS

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Jun 07, 2016

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Version/s: 5.4.0b20

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.4) Deploy the project to iPhone 6+ via Xcode.5) Open th... Read more

0
votes
Fixed

AABB + NaN errors

Animation

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Jun 07, 2016

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Version/s:

Selecting "character_openDoorMirror_2016_02_26" fbx (fbx root or OpenDoorMirror_2016_02_26 clip) generates multiple errors... see at... Read more

1
votes
Fixed

[Android] Socket.OSSupportsIPv6 throwing exception on Android if API com...

Android

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Jun 07, 2016

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Version/s: 5.3.5f1

To reproduce:1) Open attached project (Broken one)2) Make sure API Compatibility in player settings is set to .NET 2.03) Build and r... Read more

0
votes
Fixed

[Android] [Mac] On El Capitan, the Android SDK Root folder prompt is not...

Android

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Jun 07, 2016

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Version/s: 5.3.5p3

To reproduce:1) Create new project2) Set it for Android building3) In Preferences -> External Tools, make sure that Android SDK i... Read more

0
votes
Won't Fix

Halo texture disappears from scene after making changes to Import Settings

Camera

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Jun 07, 2016

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Version/s: 5.4.0b21

1. Open the attached project 'HaloBug'2. Open the available scene3. Select the texture in Assets4. In the Inspector window change 'A... Read more

0
votes
Fixed

After commenting FormerlySerializedAs attribute variable's value is chan...

Scripting

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Jun 07, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open user's attached project2) Select "Test prefab" prefab in Project window then change "Test variable" value... Read more

1
votes
Fixed

Error when instantiating a prefab from an asset bundle that contains scr...

Asset Loading

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Jun 07, 2016

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Version/s: 5.3.4p6

Repro steps:--------------------------1) Open project "UnloadMultiplatformTest"2) Set build target to the one you will test (reprodu... Read more

4
votes
Won't Fix

Sprite Packer TightPackerPolicy places sprites into other sprites with a...

UI

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Jun 07, 2016

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Version/s: 5.3.4f1

1. Open the attached project2. Open the Sprite Packer window3. Select 'TightPackerPolicy' and then 'Pack' Result: Some sprites are p... Read more

0
votes
Won't Fix

GUI.Box and GUILayout.BeginArea with the same rect as the argument cause...

IMGUI

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Jun 06, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "GUI"2. Open State Machine Editor window3. Assign "Assets/TestStateMachine/Root" prefab ... Read more

0
votes
Won't Fix

[Linear] Wrong AlphaFromGrayScale conversion in Halo on Texture

Shaders

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Jun 06, 2016

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Version/s: 5.4.0b20

1. Open the attached project2. Go to Edit/Project Settings/Player Settings3. Switch between Linear and Gamma color spaces Result: Wi... Read more

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