Search Issue Tracker

0
votes
Won't Fix

Changing display resolution while game is running does not adjust full s...

Graphics - General

-

Mar 22, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project.2. Build a game for PC standalone platform and run it.3. If the game is not running in ... Read more

0
votes
Fixed

Advanced Inspector and Director editor extensions brake the apearance of...

IMGUI

-

Mar 22, 2016

-

Version/s: 5.5.0a1

Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- import the Dire... Read more

0
votes
Fixed

[Regression][5.5] Gameobject cannot be aligned with Scene view by using ...

Camera

-

Mar 22, 2016

-

Version/s: 5.4.0b11

Steps to repro: 1. Open Unity;2. Create new project;3. Select 'Main Camera' gameobject in the Hierarchy view;4. Click GameObject -&g... Read more

3
votes
Not Reproducible

[MacOS] Drag&Drop stops working for Editor

Editor - Other

-

Mar 22, 2016

-

Version/s: 5.4.0b11

Sometimes Drag&Drop stops working on Mac. To repro:0. Provide any Drag&Drop operation: e.g.:1. Create a script and move it t... Read more

0
votes
Won't Fix

[Profiler][Performance] Number of meshes in the scene steadily increases...

Profiling

-

Mar 22, 2016

-

Version/s: 5.5.0a1

Steps to repro: 1. Open Unity;2. Create new project and scene;3. Open Profiler window;4. Click 'Profile Editor' to enable editor pro... Read more

0
votes
By Design

Audio Spatializer SDK - Meta-Data not sent to native plugin if no AudioC...

Audio

-

Mar 22, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project2. Open the file 'Plugin_Spatializer.cpp' with Visual Studio located in the 'NativeCode' ... Read more

1
votes
Won't Fix

[UI] Duplicating child objects of Canvas with rotation set to Worldspace...

UI

-

Mar 22, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1) open users attached project2) select from hierarchy cube>CanvasWithLocalRotation>Panel3) duplicate (ctrl... Read more

0
votes
Fixed

Compression is not performed on AssetBundles using BuildPipeline.BuildSt...

Asset Loading

-

Mar 22, 2016

-

Version/s: 5.3.4f1

When building AssetBundle's using the legacy method BuildPipeline.BuildStreamedSceneAssetBundle(), using Unity 5.3.X, the created As... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.