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0
votes
Fixed

Animation event not always fire

Animation

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Feb 04, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project (AnimationEvents 2.zip) 2. Open AnimationView scene 3. Press play 4. Click Attack button 5... Read more

6
votes
Won't Fix

[UI:InputField][Lollipop]Inputfield doesn't work properly when turned to...

Android

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Feb 04, 2015

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Version/s: 4.6.2f1

If you turn your screen to Landscape on a Lollipop device and open keyboard from InputField, it does not work - if you click above k... Read more

1
votes
By Design

[ImageEffects] Shaders that rely on HDR produce overly large results in ...

Shaders

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Feb 04, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project (or stripped project from the Cloud) 2. Open scene Scenes/Moba.unity 3. Open quality set... Read more

2
votes
Fixed

Error when trying to append a project after removing 'Unity-iPhone Tests...

iOS

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Feb 03, 2015

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Version/s: 4.6.2f1

To Reproduce: 1. Open the attached project. 2. Build to iOS, make sure to Append to the existing project in the "XCode-iOS" folder.... Read more

6
votes
Fixed

On iOS 6.0 error Symbol not found: ___sincosf_stret is thrown since 4.6.1p5

iOS

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Feb 03, 2015

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Version/s: 4.6.2f1

To reproduce: 1) Download and open project 2) Build and run for iOS on device with iOS 6 3) Notice error and crash when app starts ... Read more

0
votes
Fixed

JsonFX b22 throws exception with IL2CPP

Scripting

-

Feb 03, 2015

-

Version/s: 5.0.0b22

Read more

0
votes
Not Reproducible

Editor crash on baking lightmaps

Global Illumination

-

Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro: --start editor with -force-opengl option --open attached project --open "XP testing" or "light probes" or "re... Read more

0
votes
Fixed

force-opengl: editor crashes on trying to enable directx11

Editor - Other

-

Feb 03, 2015

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Version/s: 5.0.0b22

-e: see title -repro: --start windows editor with -force-opengl --go to project settings > player --try enabling directx11 --NOTICE... Read more

0
votes
Fixed

force-opengl: scene gizmo not displayed correctly

Scene/Game View

-

Feb 03, 2015

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Version/s: 5.0.0b22

-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro: --start unity with -force-opengl --look at... Read more

9
votes
Fixed

setting all items to high value makes lightmapping fail at clustering

Global Illumination

-

Feb 03, 2015

-

Version/s: 5.0.0b22

-e: we just set all sliders to the right and all the inputs to something high -repro: --open attached project --open XPTesting.unit... Read more

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