Search Issue Tracker

0
votes
Fixed

[Legacy] Adding Is Active property while in recording mode crashes at Un...

Animation

-

Apr 14, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project "788452.zip"2. Open scene "repro"3. Open animation window4. In hierarchy, select "Cube"... Read more

2
votes
Duplicate

Editor crashes in tlsf_free during Animator deactivation

Animation

-

Apr 14, 2016

-

Version/s: 5.3.4p3

How to reproduce: 1. Open attached project2. Open scene GameScene.unity3. Play the scene4. Play the game until the first death- This... Read more

0
votes
Fixed

Project Search doesn't find the children of an asset

Scene Hierarchy

-

Apr 14, 2016

-

Version/s: 5.4.0b14

When using the search tab for objects of type "t:texture" or searching by name "Agellan" the textures that are included as sub objec... Read more

0
votes
Fixed

[iOS] Setting targetFrameRate to 60 in Start or Awake functions causes a...

iOS

-

Apr 14, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Build the project for iOS3. Open Xcode project and add StoreKit.framework in the Link... Read more

0
votes
Postponed

Can not copy/paste assets files

Project Browser/Hierarchy

-

Apr 13, 2016

-

Version/s: 5.3.4f1

Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more

3
votes
Fixed

Camera FOV doesn't affect skybox

Camera

-

Apr 13, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Make sure that Game view is visible4. In hierarchy, select Ca... Read more

0
votes
Fixed

Silent Activation fails on fresh install

License

-

Apr 13, 2016

-

Version/s: 5.3.4f1

Read more

4
votes
Fixed
0
votes
By Design

[OSX] Editor Test Runner freezes and crashes in OVR::Platform::Product::...

Scripting

-

Apr 13, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1. open users attached project2. run all editor tests - Unity freezes and crashes eventually Crashes in OVR::Plat... Read more

0
votes
Not Reproducible

GPU Skinning corrupts rigged mesh on Adreno GPU's from Unity 5.3

Mobile Rendering

-

Apr 13, 2016

-

Version/s: 5.3.4p3

Meshes are not rendered properly on Adreno devices from Unity 5.3 when GPU Skinning is enabled Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.