Search Issue Tracker

0
votes
Not Reproducible

Button on Screen Space - Camera canvas gets highlighted when mouse point...

UI

-

Jun 30, 2016

-

Version/s: 5.4.0b23

To reproduce:1. Open attached project2. Run test scene3. Move mouse pointer around UI button4. Notice that button gets highlighted w... Read more

0
votes
Fixed

Starting a server cashes on libwebsocket_service_fd

Networking

-

Jun 30, 2016

-

Version/s: 5.4.0b24

Steps to reproduce:1. open attached project2. play scene 'Main menu'3. press 'setup server'4. enter settings in case they are not th... Read more

0
votes
Fixed

[iOS] Launch Image flips with fixed orientation

iOS

-

Jun 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy to a device via Xcode.4) Open the app. The pr... Read more

0
votes
Fixed

Editor renders as fast as it can even if vsync is on

Graphics - General

-

Jun 30, 2016

-

Version/s: 5.4.0b24

1. Create new project in the editor2. Go to player settings, observe vsync is on3. Press play, observe thousands frames per second. Read more

0
votes
Won't Fix

[WebGl] Different behaviour inside Editor and on WebGL app

WebGL

-

Jun 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open my attached project.2. In test scene press play button.--- Try clicking game screen, you will "scratch" p... Read more

0
votes
Fixed

[WebGL]Error creating/requesting Network matches on WebGL

Networking

-

Jun 30, 2016

-

Version/s: 5.3.5p5

Error creating/requesting Network matches on WebGL. Steps to reproduce:1. Open attached project and configure Multiplayer settings u... Read more

0
votes
Duplicate

[VR] OpenVR and DX12 crashes build

VR

-

Jun 30, 2016

-

Version/s: 5.4.0b23

Steps to reproduce:1. Download and open attached project "vivecrash.zip"2. Make sure that in player settings VR mode is on (having O... Read more

0
votes
Won't Fix

[Float]Precision loss when using the remainder of floating point

Scripting

-

Jun 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Select "Main Camera" and notice that its component "Test(S... Read more

0
votes
Fixed

Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransfo...

UI

-

Jun 29, 2016

-

Version/s: 5.4.0b23

How to reproduce:1. Open the attached project2. Open profiler window (Window -> Profiler)3. Open and play DefaultScene scene4. No... Read more

55
votes
Fixed

Disabling UI crashes at GameObject::IsActive

uGUI

-

Jun 29, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open CrashTestDummy.zip project2. Open SceneA (or SceneB)3. Click the big button in the middle continuously u... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.