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[Legacy] Adding Is Active property while in recording mode crashes at Un...
Steps to reproduce: 1. Open attached project "788452.zip"2. Open scene "repro"3. Open animation window4. In hierarchy, select "Cube"... Read more
Editor crashes in tlsf_free during Animator deactivation
How to reproduce: 1. Open attached project2. Open scene GameScene.unity3. Play the scene4. Play the game until the first death- This... Read more
Project Search doesn't find the children of an asset
When using the search tab for objects of type "t:texture" or searching by name "Agellan" the textures that are included as sub objec... Read more
[iOS] Setting targetFrameRate to 60 in Start or Awake functions causes a...
Steps to reproduce: 1. Open attached project2. Build the project for iOS3. Open Xcode project and add StoreKit.framework in the Link... Read more
Can not copy/paste assets files
Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more
Camera FOV doesn't affect skybox
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Make sure that Game view is visible4. In hierarchy, select Ca... Read more
[OSX] Editor Test Runner freezes and crashes in OVR::Platform::Product::...
Steps to reproduce:1. open users attached project2. run all editor tests - Unity freezes and crashes eventually Crashes in OVR::Plat... Read more
GPU Skinning corrupts rigged mesh on Adreno GPU's from Unity 5.3
Meshes are not rendered properly on Adreno devices from Unity 5.3 when GPU Skinning is enabled Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked