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Fixed in 5.3.6



Found in


Issue ID




[iOS] Setting targetFrameRate to 60 in Start or Awake functions causes a crash on iOS 9 when opening AppStore from the game



Steps to reproduce:

1. Open attached project
2. Build the project for iOS
3. Open Xcode project and add StoreKit.framework in the Linked Frameworks section
4. Build and deploy Xcode project to iOS 9 device
5. Click 'OpenAppInStore' button in the top left corner
6. Once the in app store opens, click 'Store' in the top right corner to open AppStore
7. Notice the application crashes

Workaround: Setting Application.targetFrameRate to 60 a few seconds after launch prevents the crash.

Not reproducible with: 5.2.4f1

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