Search Issue Tracker
[Android] [LWRP] Some Sprites are not rendered in the scene
1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles33) Build and run on a device4) Press PlayObse... Read more
NullReferenceException errors continuously thrown when CTRL + Left Click...
How to reproduce:1. Open the attached project (New Unity Project.zip)2. Open "New Timeline.playable" with Timeline Editor and select... Read more
When Multiselecting in 2D mode, the rectangle looks scewed when the sele...
When Multiselecting in 2D mode, the rectangle looks scewed when the selection touches a rotated object first To reproduce:1. Create ... Read more
[Android] Thread.Sleep inconsistencies on some systems when LoadingScene
Steps to reproduce:1. Open user attached project2. Build & Run on Android3. Observe that animation did not play from the beginni... Read more
NGUI Prefabs does not support Prefab Mode.
How to reproduce:1. Open user's attached 'TurnBasedBattle.zip' project2. Open 'TurnedBasedBattle' scene3. Expand 'Root' object in th... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce:1. Create a new Unity project2. Create a 2D > Tilemap3. Open the Tile Palette window and create a new Tile Palet... Read more
Unity crashes on Visual Studio debugger when there is a breakpoint on a ...
How to reproduce:1. Download, extract and open user's attached project (Crash on Ref.zip)2. Open "MyScripty" script from the project... Read more
[Android][VideoPlayer] Several frame ready events are skipped when repla...
Repro steps:1. Open user attached project2. Build and Run on Android3. Find the video called "MZ 103"4. "Prepare Video"5. "Play" and... Read more
InputSystem preview breaks compilation with 2018.3.0b6 and later Unity ...
Steps to reproduce:1. Open user attached project Expected result: There should be no errors in the consoleActual result: There are e... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity2. Open "TestPP" scene3. Ensure that Metal Graphics API is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked