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[Multi-Display] DX9 renders solid color instead of Don't clear flags in ...
Steps to reproduce:1. Download and open project2. Open scene "main"3. change Graphics API to DX94. Build for windows standalone buil... Read more
Switching graphics API to any OpenGL crashes Unity
Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more
[WSA] Tile's "Short name" is limited to 13 chars instead of 40
In player settings under Icon section Tile's "Short name" is limited to 13 characters although in https://msdn.microsoft.com/en-us/l... Read more
[Animation] Grand child game object have unnecessary slash added to name...
Steps to reproduce: 1. Open attached project2. Open scene "Animation"3. Fully expand "Main Camera" game object4. Select "Parent" GO ... Read more
[Animation] Animator resets object to a state which was set on initializ...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode--- Scale of 'GameObject' is (0,0,0)4. Enable t... Read more
Delay playing audio on GearVR
Games start start with- AudioManager: Selecting AudioTrack...- AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client Read more
When exit time and transition duration are equal to 0 first animation is...
How to reproduce:1. Open the attached project2. Open Test scene3. Select AnimaControll in hierarchy and open Animator window4. Play ... Read more
It's not possible to change resolution beyond 16320x768
How to reproduce: 1. Open attached project2. Build to Standalone and run3. Use the key commands to change resolution- a,s,d,f,g,h,j,... Read more
NullReferenceException when selecting game object and the game manager o...
How to reproduce:1. Open the attached project "789372Exception.zip"2. Open and play Example scene3. Click 3 times on the left object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far