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Lightning and Render Texture scenes are broken
Steps to reproduce : - import the UI sample scenes- open the Lightning or Render Texture scene and notice they are broken *Note:Regr... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
Editor freezes after randomly deleting object
Steps to reproduce: 1) Download attached project "monkey script.zip" and open in Unity.2) Open Task Manager.3) Press Play and notice... Read more
Clear is performed ineffictively on Metal
Clear is performed ineffictively on Metal by doing load from buffer and drawing quad, which costs 2-4 ms on iPhone6+. Build & ru... Read more
[Anim] Scene vs. Clip value of static property
Property values in the scene are not preserved when enabling/disabling rec mode, when property has no keys and is in "(Default Value... Read more
Selecting Directional Lightmaps produces an irrelevant warning on OSX
How to reproduce: 1. Open any (new) project- Make sure the build target is set to Standalone2. Open the Lighting window3. Change the... Read more
[Installer] [Windows] Documentation can not be installed if no Unity wit...
Documentation can not be installed if no Unity with appropriate version is installed Steps to reproduce:1. Download and run Document... Read more
Mac Editor freezes after instantiated mesh prefab created from Terrain
-Using Terrain to mesh asset freezes the editor -Steps to reproduce: Open Scenes/_TerrainTest Open the Terrain To Mesh tool. Window ... Read more
Incorrect layout for Sinhala font
Reproduction steps:1. Open attached project2. Open scene "text" Note that not all of the symbols are displayed correctly. Attached 2... Read more
Importing/applying changes to corrupted image crashes editor
Steps to reproduce:1. create new unity project2. import one of the images that user has attached - crashes Not reproducible: 5.1.5f1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open