Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b18
Issue ID
661043
Regression
No
/true/ is converted to "false" for return value
Reported by forum user at http://forum.unity3d.com/threads/highlighter-highlight-has-no-c-and-boo-code-samples.289250/
UnityEditor/Highlighter.mem.xml contains:
"<returns>/true/ if the requested element was found; otherwise /false/.</returns>"
On http://docs.unity3d.com/500/Documentation/ScriptReference/Highlighter.Highlight.html, this is outputted as:
"Returns
bool false if the requested element was found; otherwise false."
A (perhaps) similar example is UnityEngine/GUI.mem.xml, which contains "<returns>/true/ when the users clicks the button.</returns>", but output at (http://docs.unity3d.com/500/Documentation/ScriptReference/GUI.Button.html) is "bool /true/ when the users clicks the button." (note the slashes is kept)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Add comment