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Asset preview is not generated when selecting an asset with the mouse in...
How to reproduce:1. Download the “IN-110351“ asset pack2. Create a new empty project3. Drag the downloaded asset into the Project wi... Read more
Inconsistent spacing in Inspector Shader selector names list
Steps to reproduce:1. Create new Unity project2. In Project window create a new Material (Right-click > Create > Material)3. S... Read more
Crash on TreeRenderer::ClearRenderers when exiting built project
How to reproduce:1. Open the attached “IN-109176_CrashRepro“ project2. Go to the Build Profiles window (File > Build Profiles)3. ... Read more
It is not possible to navigate to the "Build" button in the Build Profil...
How to reproduce:1. Create and open a new project2. Open the Build Profiles window (File → Build Profiles)3. Press the Tab key repea... Read more
Triple-click function does not select the whole line of text
Steps to reproduce: Create a new URP 3D Project In the Main Scene, select the Main Camera object In the inspector window Click on th... Read more
uGUI elements behind a mask are not clickable when "maskable" is disabled
How to reproduce:1. Open the “Click_Mask_UGUI.zip“ project2. Open the “Main” Scene3. Enter Play Mode4. In the Game View, click the t... Read more
Rendering artifacts in transition timeline when zooming in/out
Steps to reproduce: Create a new project Open Animation window Select any gameobject in hierarchy window Create an Animation Clip fi... Read more
ID is not capitalized the same in different areas in Search Window
Steps to reproduce: Create a new project Open Window > Search > New Window Press the Star button to open sorting dropdown Navi... Read more
An empty item is selected when navigating using the tab key in the Proje...
Steps to reproduce:1. Create and open a new project2. Select any folder in the right tab of the Project window3. Press the Tab key r... Read more
Crash on MemoryManager::Reallocate when opening a scene in a specific pr...
How to reproduce:1. Open the attached “IN-109870“ project2. Open the “Startup“ scene3. Observe the crash Reproducible with: 2022.1.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS