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Won't Fix

Votes

0

Found in

6000.0.55f1

6000.1.15f1

6000.2.0f1

6000.3.0a4

Issue ID

UUM-113218

Regression

No

Inconsistent spacing in Inspector Shader selector names list

-

Steps to reproduce:
1. Create new Unity project
2. In Project window create a new Material (Right-click > Create > Material)
3. Select the Material
4. In Inspector window open “Shader” dropdown window
5. Select “VR”
6. Observe “SpacialMapping” naming 

Actual results: “SpacialMapping” has no space in its naming

Expected results: naming should have a space in “Spacial Mapping”

Reproducible with versions: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4

Tested on (OS): macOS Silicon, Sequoia 15.5

Notes:
Identical issue also with:
Shader Graphs >
ArnoldStandartSurface
ArnoldStandardSurfaceTransparent
FullscreenInvertColors
PhysicalMaterial3DsMax
PhysicalMaterial3DsMaxTransparent
VFXSpriteLit
VFXSpriteUnlit

Autodesk Interactive>
AutodeskInteractive
AutodeskInteractiveMasked
AutodeskInteractiveTransparent

Nature>
SpeedTree7
SpeedTree8

Unlit>
SimpleDots
SimpleSpeedTreeDots
TestReportShader

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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