Search Issue Tracker
Fixed
Fixed in 6000.2.4f1, 6000.3.0b1
Votes
0
Found in
6000.0.54f1
6000.1.15f1
6000.2.0b13
6000.3.0a4
Issue ID
UUM-113219
Regression
Yes
Asset preview is not generated when selecting an asset with the mouse in the "Import Unity Package" window
How to reproduce:
1. Download the “IN-110351“ asset pack
2. Create a new empty project
3. Drag the downloaded asset into the Project window
4. Click on the “GreyBlue_Mat” material
5. Observe the asset preview
Expected result: The asset preview is visible
Actual result: The asset preview does not show up
Reproducible with: 6000.0.49f1, 6000.0.54f1, 6000.1.15f1, 6000.2.0b13, 6000.3.0a4
Not reproducible with: 6000.0.48f1
Reproducible on: macOS 15.5 (M1 Max)
Not reproducible on: no other environments tested
Notes:
- Tested and reproduced the issue with .mat, .png, .prefab, .fbx assets
- If you start using arrow keys to navigate the menu the asset preview appears as expected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment