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Can enter playmode with Script containing compiling errors
Opening a project with compiling errors doesn't show them on the console, and allows to play the scene. Steps to reproduce: 1. in em... Read more
[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...
How to reproduce1. Open attached project2. Select "game" scene2. press play- can't exit play mode. Also , unity sometimes crashes. C... Read more
Unity crashes after pressing 'CTRL+Z' multiple times
Steps to reproduce:1. Open attached project.2. Open scene named "Level".3. Select all game objects in the "Hierarchy" window and dup... Read more
Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...
Steps to reproduce:Download and try opening the project. Actual result:The Editor crashes. Expected result:The project should be ope... Read more
Transition is ignored for current animation cycle if transition conditio...
Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more
[GPUProfiling] RenderDeferred.ForwardObjectsToDepth takes longer on the ...
How to reproduce: 1. Open the attached project and the "profiler test" scene in it.2. Open the Profiler window in the Editor and add... Read more
Director crashes on exit
Open the attached project, play the game in Editor for a few seconds, stop playing and try to close the Editor. It will crash in Dir... Read more
[Android] Screen width and height are swapped on android after resume fo...
To reproduce:1) Open attached project and scene2) Build and run on Android3) Sleep the app or go back to home4) Return back to app5)... Read more
Custom Font error when setting the font size
1. Open user attached project in 5.4.0b25Notice that text is not rendered and "Font size and style overrides are only supported for ... Read more
[IL2CPP] Building process fails when two structs contain struct arrays o...
Steps to reproduce:1) Open the attached project.2) Build for iOS with IL2cpp. The building process fails; an empty project is built. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject