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0
votes
Fixed

[Prefabs] Select Dependencies does not work with recently created prefab

Assets Management

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Dec 16, 2014

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Version/s: 4.6.1p1

Steps to reproduce: 1. Create a Game Object 2. Attach script to it 3. Drag and drop the Game Object to assets folder in order to cre... Read more

0
votes
Fixed

[Documentation] Regression in docs about Profiler

Docs - Manual

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Dec 15, 2014

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Version/s: 4.5.4f1

In the current documentation at: http://docs.unity3d.com/Manual/Profiler.html The ADB link info reads incorrectly as: adb forward t... Read more

0
votes
Fixed

NullReferenceException If you configuring avatar while animator window i...

Animation

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Dec 15, 2014

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Version/s: 5.0.0b18

NullReferenceException If you configuring avatar while animator window is opened 2) How can we reproduce it using the example you a... Read more

0
votes
Fixed

AssetBundle.CreateFromMemory example is in Java

Docs - Scripting Reference

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Dec 15, 2014

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Version/s: 4.6.0p1

All sample code on this page is written in JavaScript; http://docs.unity3d.com/ScriptReference/AssetBundle.CreateFromMemory.html ht... Read more

0
votes
Fixed

[Android] Visual artifacts under specific lighting conditions on specifi...

Mobile Rendering

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Dec 15, 2014

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Version/s: 5.0.0b17

Steps to reproduce: 1. Download attached project 2. Deploy it to Android device 3. Observe black spot on objects Read more

1
votes
Fixed

Last symbol is not displayed after deleting penultimate (second from the...

UI

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Dec 15, 2014

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Version/s: 4.6.1p1

To reproduce: 1. Open attached project 2. Open Sample scene 3. Press play 4. Set Input Caret between b and c 5. Press backspace 6.... Read more

7
votes
Not Reproducible

[AssetBundle] Fatal error when loading an AssetBundle containing UI Pref...

Asset Loading

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Dec 15, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project ('HOCMain') 2. Open 'Main' scene 3. It loads "UI" bundle and instantiat... Read more

1
votes
Won't Fix

[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...

Inspector Functionality

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Dec 15, 2014

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Version/s: 4.6.0f3

Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more

1
votes
By Design

Instantiating UI prefab as a child of UI element which has disabled Canv...

UI

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Dec 15, 2014

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Version/s: 4.6.0b17

To reproduce this issue: 1. Open 'TestScale' project 2. Open 'scene' 3. Play the scene 4. Press Button 'New Game' which instantiat... Read more

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