Search Issue Tracker
Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...
-e: see title, mirrored from jira Read more
Mixing Input Test Fixture with tests not using fixture causes static sta...
Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Go to File > Build Settings &g... Read more
The shift key is not detected as released when opening Steam overlay
How to reproduce:1. Open users attached project2. Go to File > Build Settings and press Build3. Open Steam4. Go to LIBRARY and pr... Read more
First button click is not executed in editor when window focus is lost
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Scene1'3. Enter Play mode4. Click on the button in the m... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps:1. Open the attached project "unity-webgl-enter-bug.zip"2. Build and Run the Scene "SampleScene" with WebGL3. In ... Read more
First connected input will not work when the second input is connected w...
How to reproduce:1. Open project "InputLocalMultiplayer.zip"2. Enter Play Mode3. Press Enter button and move with WASD, arrows, or a... Read more
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing mu...
How to reproduce:1. Open the attached project2. Click Window -> General -> TestRunner3. Switch to PlayMode tests4. Run Graphic... Read more
(MacOS) Left JoyStick on Wireless Xbox One controller presents non zero ...
Reproduction steps:1. Open the attached project "WirelessControllerIssue.zip"2. Connect Xbox One controller via Bluetooth3. In "File... Read more
trackedDevice.deviceRotation.WriteValueIntoEvent isn't updating values w...
Reproduction steps:1. Open the attached "1385899.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. See that "z" va... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open