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[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more
Unloading an AssetBundle that contains a material causes a call to FindO...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open profiler and select CPU usage section4. Click "L" button to l... Read more
Cloth performance drops when increasing the number of GameObjects with C...
How to reproduce:1. Open the attached project (case_1173457.zip)2. Enter Play Mode3. Set the "Active" Cloth slider to 2 > observe... Read more
Calculate Asset Dependency List is very slow during Addressables build w...
Reproduction steps:1. Open the user's attached project2. Select Window/Analysis/Profiler and enable Deep Profile3. Set Profiler mode... Read more
[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...
How to reproduce:1. Open the attached "1264028 repro" project2. Open Build Settings and make sure that "Test IList" Scene is the onl... Read more
Request error (error) in console when Searching by Type in the Project B...
Steps to reproduce :1. Create a new project2. Click on "Search by Type" or "Search by Label" in the Project window3. Select Search "... Read more
A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...
Repro steps:1. Open QA attached project "repro_1072945"2. Enter Play Mode and observe the Game View Expected: The moving Cube moves ... Read more
WebcamTexture Doesn't work on HoloLens 2
1. What happenedWebcamTexture doesn't work on the HoloLens 2. It works in the editor and HoloLens 1. HoloLens 22. How we can reprodu... Read more
Recursive Serialization is not supported error when calling Resources.Lo...
To reproduce: 1. Download and open the attached "Dwarf Mountain New.zip" project.2. Enter Play mode.3. Notice the console. Expected ... Read more
[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions