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1
votes
Fixed

[PostProcessing] Is rendered at full resolution when using Dynamic Resol...

Package: PostProcessing

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Jul 03, 2019

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Version/s: 2018.3.0b10, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "case_1154796-Dynamic_Resolution.zip"2. Build for iOS3. Deploy the Xcode project to iOS device... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

0
votes
Fixed

[PostProcessing] Graphics.CopyTexture() errors are thrown when disabling...

Package: PostProcessing

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Aug 04, 2019

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Version/s: 2.1.6

How to reproduce:1. Open the "SampleScene" in the attached project "case_1174195-SSR_Bug"2. Make sure SSR is enabled in the "Post-Pr... Read more

1
votes
Fixed

[XR][Post Processing] Auto exposure affect only the left half of an eye ...

Package: PostProcessing

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Aug 01, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the "case1173575_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

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Jul 24, 2019

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Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Won't Fix

[PostProcessingV2] Visible glitches on the screen when using Dynamic Res...

Package: PostProcessing

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Aug 08, 2019

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Version/s: 2.1.7

Steps to reproduce: 1) Download attached project and open in Unity2) Open SampleScene and press PlayObserve the glitches while scree... Read more

0
votes
Not Reproducible

[Android] [PostProcesingV2]Some Mali GPUs renders mesh in black color

Package: PostProcessing

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Aug 08, 2019

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Version/s: 2.1.8

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run on a device3) Once the menu scene is loaded, pres... Read more

0
votes
Fixed

Post-Processing layer's OnPreCull method creates a material every frame

Package: PostProcessing

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Sep 05, 2019

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Version/s: 2.1.7

Steps to reproduce:1. Download attached project2. Turn on Deep Profiling in the Profiler3. Enter play mode4. Pause the game and disa... Read more

0
votes
Won't Fix

[Post-Processing][AR][Android] Using Post-Processing inverts Face Points...

Package: PostProcessing

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Nov 04, 2019

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Version/s: 2.1.7

Reproduction steps:1. Open "1196111" project2. Build & Run for Android3. Point the phone's camera at a face4. Notice that the fa... Read more

0
votes
By Design

[Post Processing] Volume properties change on changing the properties i...

Package: PostProcessing

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Nov 06, 2019

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Version/s: 2.1.7

Postprocessing Volume properties change on changing the properties in its preset asset and vice versa. Steps to repro:1. Create a ne... Read more

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