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0
votes
By Design

[Sprite Editor] Bone name overlap with a dropdown icon when "Vertex Weig...

Package: 2D Animation

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Dec 26, 2019

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Version/s: 4.0.1, 3.0.8, 3.0.2

Bone name overlaps with a dropdown icon when "Vertex Weight" checkbox enable under "Weight Slider" panel and name of bone is selecte... Read more

0
votes
Fixed

[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that hav...

Package: 2D Animation

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Jan 02, 2020

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Version/s: 4.0.0

[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that have additional root bone set How we can reproduce it using th... Read more

0
votes
Won't Fix

Hierarchy of Bones changes aren't applied in Skin Editor

Package: 2D Animation

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Mar 30, 2021

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Version/s: 6.0.1

How to reproduce: 1. Open the project 'case_1325600-LittleSimWorldInterview' 2. Select 'BodyShape' Sprite from Sprite Folder 3. Clic... Read more

0
votes
Duplicate

[2D] Null reference on selecting sprite sub component when Geometry and ...

Package: 2D Animation

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May 27, 2020

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Version/s: 4.2.4, 4.2.2, 3.2.2

When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more

0
votes
Fixed

[UIR] Exception thrown on applying changes of "Sprite Import Settings" i...

Package: 2D Animation

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May 21, 2020

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Version/s: 4.2.4, 4.2.1, 3.0.8, 3.0.0

When Editor in the Play Mode along with Sprite Editor window is opened, Switching Skinning Editor mode to Sprite Editor and apply ch... Read more

0
votes
Fixed

[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...

Package: 2D Animation

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Feb 18, 2020

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Version/s: 4.1.1, 4.1.0, 3.0.8

On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more

4
votes
Fixed

Project with 2D Animation package throws 'ArgumentException' when creati...

Package: 2D Animation

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Feb 23, 2020

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Version/s: 3.1.0, 4.1.1

To reproduce: 1. Open attached project ("case_1222158-Sample.zip") 2. From menu bar select Assets > Create > UIElements > UXML Templ... Read more

0
votes
Fixed

[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...

Package: 2D Animation

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Mar 09, 2020

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Version/s: 4.2.0

[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps: 1. Open sample... Read more

0
votes
Duplicate

Crash on ScriptingInvocation::Invoke<bool> when packages are uninstalled...

Package: 2D Animation

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Mar 10, 2020

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Version/s: 4.1.1

Reproduction steps: 1. Open user's attached project "2DAnim_20_1_0a25_BurstCollectionsTest" 2. From the Project window, select "Fei_... Read more

0
votes
By Design

[2D] Character pose changes in the skinning editor when .psb is sliced f...

Package: 2D Animation

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Mar 24, 2020

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Version/s: 3.0.2, 4.1.0, 4.2.1

On slicing the .psb from the sprite editor window, character pose changes in the skinning editor, refer attached video. Steps to Re... Read more

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