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8
votes
Fixed

[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project2. In the Project tab, select the "... Read more

0
votes
Fixed

[iOS]SRP Batcher breaks when using Lightweight Render Pipeline/Lit or Si...

Package: Scriptable Render Pipeline Lightweight

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Jun 07, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Open Frame Debugger i... Read more

1
votes
Fixed

Shadow Caster 2D does not work in Game View when using Perspective Camera

Package: Scriptable Render Pipeline Lightweight

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Jun 10, 2021

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Version/s: 11.0.0

How to reproduce:1. Open attached project "SteelFlood_Dev.zip"2. Open "Show" scene3. Enter Play Mode4. Observe the shadow Expected r... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

1
votes
Won't Fix

[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...

Package: Scriptable Render Pipeline Lightweight

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Jan 15, 2019

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Version/s:

How to Reproduce:1) Create a new project using the LWRP template.2) Set Daydream or Cardboard as the first item in the SDK list.3) B... Read more

1
votes
Fixed

[LWRP][XR] Display in headset is Y-flipped when using single pass instan...

Package: Scriptable Render Pipeline Lightweight

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Dec 04, 2018

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Version/s: 5.1.0

How to Reproduce:1) Create a new project.2) Add all necessary packages to run Lightweight RP 5.1.0. Do not add the Post Processing p... Read more

1
votes
Won't Fix

[Android][LWRP] Performance regression when using LWRP settings on an em...

Package: Scriptable Render Pipeline Lightweight

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Dec 02, 2018

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Version/s: 4.0.0

To reproduce:1. Open the QA's provided project2. Build and run the sample scene3. Profile the player4. Set the Scriptable Render Pip... Read more

0
votes
Not Reproducible

Render Shadows setting in the Camera is inconsistent between Mac and Win...

Package: Scriptable Render Pipeline Lightweight

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Jul 31, 2019

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Version/s:

To reproduce:1. Create a new LWRP project with LWRP template2. Select the Main Camera3. Disable "Render Shadows"4. Observe the scene... Read more

0
votes
Not Reproducible

[XR][Oculus Go][URP] UI elements not rendered if Anti Aliasing (MSAA) an...

Package: Scriptable Render Pipeline Lightweight

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Apr 23, 2019

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Version/s: 5.2.3

How to reproduce:1. Open attached project "Updated1148313"2. Build to Oculus GO3. Launch application Result - Observe that UI elemen... Read more

0
votes
Fixed

[LWRP] Shaders are not included in the build when their name contains 'D...

Package: Scriptable Render Pipeline Lightweight

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Dec 27, 2018

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Version/s: 2.0.1

How to reproduce:1. Open tester-submitted project (ShadersDebug)2. Open the 'SampleScene' scene3. Build and Run the project Expected... Read more

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