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[VR] [HoloLens 2] Unity 2021.3 LTS crashes at startup on Hololens 2
1. What happened This simple Unity app targetting UWP-Hololens2 with latest MRTK2 and a simple debug console worked just fine in Un... Read more
Input starts with the “Ended” phase when touching a side of a screen if ...
How to reproduce: 1. Build And Run the user’s attached “InputSystemBug.zip” project on an iOS device 2. In the app, press on the s... Read more
[iOS] Pointer class does not detect touches when tapping near the edge o...
How to reproduce: 1. Open the attached Project "Raw Input Data" 2. Build and Run the Scene "SampleScene" on iOS 3. In the Build t... Read more
[Input System] Virtual Mouse and system mouse position is desynchronized
Steps to reproduce: 1. Open the attached project (case_1234316.zip) 2. Connect any Gamepad 3. Enter Play Mode 4. Move the cursor usi... Read more
ScrollView.mouseWheelScrollSize requires substantially more ticks in Pla...
How to reproduce: 1. Open the “ScrollViewScrollWheelSpeedInUnity” project 2. Open the “SampleScene” 3. In the Project window open... Read more
GameObject is placed at position (0, 0, 0) when entering Play Mode if us...
How to reproduce: 1. Open the user’s attached “TrackedPoseDriverBug.zip” project 2. Open “TrackedPoseDriverBug” Scene (Assets > Sc... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more
The Player does not receive Gamepad Input when the window is in the back...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the Project (File > Build And Run) 3. Put the Player... Read more
”NavigationSubmitEvent” and “NavigationCancelEvent” events are called mu...
How to reproduce: 1. Open the user’s attached “uitest1.zip” project 2. Enter Play Mode 3. Press the ESC or enter button 4. Obser... Read more
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