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[Anti-Aliasing / Depth of Field] New effect scripts cause occasional UI ...
New Anti-Aliasing + Depth of Field effects on camera cause UI images in the vicinity to momentarily swap with what looks like a scra... Read more
[AW] IndexOutOfRangeException when trying to check curves of specific an...
How to reproduce: 1. Open the attached project 2. Open AnimationCurves scene 3. Open Animation window 4. Select AnimationConstant ga... Read more
Draw order of UI elements isn't consistent
Steps to reproduce: 1. Open attached project 2. Open scene "LayerError" 3. Run it 4. Notice that draw order of blue and green recta... Read more
NullReferenceException on script attached to a gameobject which is enabl...
How to reproduce: 1. Open the attached project 2. Open and Play Home-Scene scene 3. Press Tab to call the Panels 4. Left mouse click... Read more
[Android]Devices with 2.3 OS (GB) crash on startup at libglslcompiler
To reproduce: 1) Open attached project 2) Build and run on device 3) It crashes on startup DUT(reproducible): Google Nexus S (Andr... Read more
[iOS/tvOS] Artifacts appears on materials Standard shader with metallic ...
1. Open repro_770795 2. Build to tvOS Note: artifact intensity increases if it's further away from camera Read more
[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...
To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more
NetworkLobbyPlayer does not sync initial Ready state for clients
How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to Standalone and run 4. Play the scene in the Ed... Read more
[iOS]Social.LoadUsers callback is never getting called
To reproduce: 1. Open project the user sent in the email (not the one attached to the bugreport, but the one called gamecenterdemo.z... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress