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0
votes
Fixed

Sprite is attached when editing Prefab but gets set to none when adding ...

2D

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Jun 28, 2021

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Version/s: 2021.2.0a4, 2021.2.0b1, 2022.1

How to reproduce:1. Open the attached project "SpriteMissing.zip"2. Open LightBall_Basic prefab3. Select Shield in the Hierarchy4. O... Read more

0
votes
Fixed

[Shaders] ShaderUtil.GetPassKeywords returns array which is not efficien...

Shader System

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Jul 02, 2021

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Version/s:

Currently new API ShaderUtil.GetPassKeywords returns an array of LocalKeywords, which is not efficient enough for searching specific... Read more

0
votes
Fixed

[Shaders] LocalKeywordSpace needs a more efficient way to find if it con...

Shader System

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Jul 02, 2021

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Version/s: 2021.2, 2022.1

LocalKeywordSpace only contains the array of keywords. There is currently no efficient way to find if shader contains specific keywo... Read more

0
votes
Fixed

[Post Processing Stack] Changing the Layer of a Post Process Volume earl...

HD RP

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project named "PPv2Bugs(2).zip"2. Open either "Case 1 - Early Layer Change" or "Case 2 - Late ... Read more

0
votes
Fixed

Marshal.OffsetOf() returns incorrect offset when building the project wi...

IL2CPP

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Jun 30, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("IL2CppAlignmentBug.zip")2. Open the "SampleScene" scene: Project window > Asset... Read more

0
votes
Fixed

Scroll bars keeps scrolling up and down when holding down the left mouse...

IMGUI

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Jul 01, 2021

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Version/s: 2019.3.0b2, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached "scrolls.zip" project2. In the Hierarchy window, hold down the left mouse button on the left... Read more

0
votes
By Design

[Android] The screen is black when using Shader.SetGlobalTexture

Mobile

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Jun 04, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project: "blittest.zip"2. Build and Run the project on an Android device Expect... Read more

1
votes
Fixed

(Frame Debugger) Clear events constantly appear and disappear

FrameDebugger

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Jun 05, 2021

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Version/s: 2021.2.0a19, 2022.1

How to reproduce:1. Open up URP's GraphicsTestProject_Foundation2. Open scene: 012_PBS_EnvironmentBRDF_Spheres3. Enable the Frame De... Read more

0
votes
Fixed

[Mobile] Tessellation Shader is broken when using Vulkan Graphics API

Mobile Graphics

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Jun 24, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce it:1. Open the user's attached project 'MeshCloudTest-2021.2.zip'2. In the Player Settings set a specific Graphics ... Read more

0
votes
Fixed

Unfreed allocations are reported after building a player and exiting Pla...

Build Pipeline

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Jun 30, 2021

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Version/s: 2020.1.0a19, 2021.1, 2021.2, 2022.1, 2022.1.0a1

How to reproduce:1. Create a new Unity project2. Build the project3. Return to the Editor and enter Play Mode4. Double-click the Sam... Read more

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