Search Issue Tracker

0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

-

May 05, 2021

-

Version/s:

1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more

0
votes
By Design

GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...

Terrain

-

May 05, 2021

-

Version/s:

Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more

1
votes
Fixed

AndroidJavaException is thrown when calling Advertisement.Show()

-

Mar 31, 2021

-

Version/s: 2020.3, 2020.3.2f1, 2021.1, 2021.2

Steps to reproduce:1. Open the user's attached project "QuizWorld.zip"2. Build it to Android with developer option enabled3. Connect... Read more

0
votes
Fixed

[Legacy Cubemap] NullReferenceException is thrown on the Right Mouse cli...

IMGUI

-

May 05, 2021

-

Version/s: 2020.2.0a16, 2021.2.0a16

In Cubemap NullReferenceException is thrown on Right Mouse clicking in six textures (Right, Top, Front, Left, Bottom, Back) refer to... Read more

0
votes
By Design

Game Objects will lose their parents when moved between Scenes in the Sc...

Scene Management

-

May 05, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open Scene 'a'3. From the Project view drag Scene 'b' to the... Read more

0
votes
By Design

SpriteMask use GPU inefficiently in Play Mode

2D

-

Apr 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "New Unity Project (2)"2. Open Scene 'BenchmarkSpriteMask'3. Play Scene4. Observe GPU us... Read more

1
votes
Fixed

UI Meshes and Event System Objects not removed between instances of Player

uGUI

-

Mar 05, 2021

-

Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

1. Open attached project "ProfilerInstances 2.zip" and scene "SampleScene"2. Open Memory Profiler by going Window>Analysis>Pro... Read more

0
votes
Fixed

[Denoising] RadeonPro denoising creates corruption in lightmap output

Progressive Lightmapper

-

May 05, 2021

-

Version/s: 2021.2.0a15

Repro: 1. Download and import the attached repro project2. Open the Scene SampleScene.unity3. Ensure the LightingSettingsUltra setti... Read more

0
votes
Fixed

[Linux] Can't drag tabs across window boundaries from one container wind...

Linux

-

May 05, 2021

-

Version/s:

Dragging a tab (not containing window) across screen boundaries does not work on Linux. It is blocked at the edge of the screen. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.