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[Shuriken] Size over lifetime works only for X axis when 3D start size i...
Steps to reproduce: 1. Download and import attached project. 2. Open scene main. 3. Press play or simulate particle system in edito... Read more
Additively added scenes stay in the hierarchy after turning Unity off du...
Steps to reproduce: 1. Open attached project 2. Open "first" scene 3. Enter the playmoode 4. Load scenes additively with keys A, S a... Read more
AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null
Reproduction steps: 1) Open attached project 2) Make sure you are connected to a cache server 3) Click WBSF->Rendering Utils->Asset ... Read more
[iOS] Application freezes when trying to load many WWWs simultaneously
Steps to reproduce: 1. Open attached project 2. Build the project for iOS 3. Build the generated Xcode project to a device 4. Notic... Read more
[WebGL][Windows] Realtime lights look different than in editor
To reproduce: 1. Build and run attached project 2. Notice only the closest light seems to be visible. It has hard edges and no fall... Read more
The JSON serializer does not return a correct string length value when b...
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Press the 'Serialize!' button - Note that the result will re... Read more
Scale isn't animated with legacy animations, when in Play mode
Reproduction steps: 1. Open the attached project 2. Play the "main" scene 3. Notice that the blue square moves, but doesn't scale E... Read more
[SinglePassStereo] rendering workaround doesn't solve this one
When using Single-Pass-Stereo rendering (I'm using an HTC Vive), this building model renders double vision when more than one insta... Read more
[Speedtree] Billboards with different scales use a single scale
Repro steps: 1) Open the project and three-trees-with-different-scales.scene 2) In the Game view notice, that the billboards are the... Read more
[GI] Light probe jumps around randomly near stretched billboard particle...
Steps to reproduce: 1. Download and import attached project. (LightProbe.zip) 2. Open scene: main 3. Simulate particle system "Anub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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