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Editor crash on block_merge_next in play mode
Steps to reproduce:1. Open attached "795926 repro.zip" project (it's stripped)2. Open SceneTest3. Play in editor Results: Editor cra... Read more
[Unet]client.RegisterHandler(...) being called twice despite that messag...
Steps to reproduce:1. Open "case_794076-repro" project2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene3. P... Read more
Fixed units of mesurement are hidded then large number is entered
[UI] Fixed units of measurement are hidden then large number is entered 1. What happenedThen you enter number with a lot of digits i... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select Main Camera and notice that UI Image is vis... Read more
World space canvas flicker when resizing game view
Steps to reproduce: 1. Open attached project2. Open scene "TestBUG"3. Rezise game view and notice canvas flickering Reproducible onl... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more
Multiple properties are missing when using custom editor for Rigidbody2D
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Cube" GO4. In inspector, inspect Rigidbody... Read more
[VR] 'Run In Background' reverts back to 'false' on Playback
Run In Background in Player Settings reverts back to false every time the scene is played, even though with PlayerSettings.virtualRe... Read more
NetworkManagerHUD in WebGL build has no text elements
Steps to reproduce:1. open 'guiREPRO.zip'2. build for WebGL - GUI has no text elements and forms (image attached) Reproduced: 5.4.0b... Read more
[WSA] Build and Run fails on WSA platform
Both WSA 8.1 and WSA Universal 10 fails to "Build and Run" from editor. Reproducible on 5.3.5f1.Works fine on latest 5.4.0b18. Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog