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Repeat button doesn't return true when being pressed down without manual...
Steps to reproduce:1. Open project2. Go to Window-> Repeat button3. press button "Repeat without repaint"- returns true only when... Read more
[UI][Button] Mouse hover will trigger the disabled state of animator eve...
To reproduce:1. Open attached project2. Run the ForTest scene3. Mouse hover the button4. Check the animator state (the Button's Inte... Read more
[Animation] The clip that is created when calling AddClip is not cleaned...
The clip that is created when calling AddClip is not cleaned up, even after the gameobject/animator you've added it to is destroyed Read more
SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive
To reproduce:1. Open attached project2. Run gen scene3. Copy the string from the console4. Close editor5. Plug in flash drive6. Open... Read more
[Android] Distorted particle system on a device
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to android3) Build and Run 'MainGame' scene on ... Read more
SystemInfo.supportsComputeShaders returns true on Windows when launched ...
Steps to reproduce:1. open User's attached project2. attach script "supportsCompute" to one of the game objects3. check Console Expe... Read more
[Crash] Editor crash with specific project 100% repro rate
1) Open the Editor with this project.2) Observe crash. Occurs with GVR-5 and GVR-6, and 5.4.0p2 from which our google VR builds (GVR... Read more
Externally modifying TimeManager.asset while the game is running in the ...
Unity tracks both time settings and the actual time in its TimeManager object. In the editor, updating the TimeManager.asset externa... Read more
[Anim] Crash on open of "Nav Mesh Example” scene
Crash on Open of "Nav Mesh Example” scene, of "Mecanim Examples Scenes” Asset Store project. repro:-download "Mecanim Examples Scene... Read more
[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...
Steps to reproduce:1) Open the attached project.2) Build for iOS using Metal as Graphics API.3) Run the build on a device via Xcode.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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