Search Issue Tracker
Fixed in 5.3.4
Votes
1
Found in
5.3.1f1
Issue ID
773877
Regression
No
[UWP] Nothing happens when calling Screen.SetResolution
To reproduce:
1. Open the project
2. Build an Universal 10 project
3. Compile the VS project
4. Run the app on Lumia
5. Notice than the resolution don't change to 720p
Workaround: Suspend the coroutine execution for second and call Screen.SetResolution again.
Reproducible: 5.4.0b7, 5.3.3p1, 5.2.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment