Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b7
Issue ID
773814
Regression
No
Capture Display fullscreen mode causes Chrome to only take up half of the screen
How to reproduce:
1. Open attached project
2. Open a window of Google Chrome
3. Put the Chrome window into Fullscreen
4. Build project to standalone and run in fullscreen using the default resolution
5. Quit the standalone build (CMD+Q)
6. Switch to the Chrome screen (using the Magic Mouse two finger swipe or keyboard shortcut Control+Left/Right)
- Note how it takes up half the screen instead of the entire screen
- This appears to only happen to Google Chrome (regardless of its split screen state)
- A workaround is to re-fullscreen the Chrome window
- Reproduced in Version 5.4.0b7 (83df6fa5e23f)
- Player crashes in Version 5.3.3p1 (828971bd30e1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment