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0
votes
Fixed

If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...

Asset Bundles

-

Jul 21, 2017

-

Version/s: 2017.1.0f3

Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more

0
votes
Fixed

[Timeline] Clip Timing Start time can be set to a negative time, when se...

Timeline

-

Jul 21, 2017

-

Version/s: 2017.2.0b4

To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more

0
votes
Fixed

[MacOS] Editor Crash when previewing/playing video on older MacOS

Video

-

Jul 19, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "VideoTest.zip"2. Select a video from the project view3. Press the play on the preview w... Read more

0
votes
Not Reproducible

[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...

Mono

-

Jul 21, 2017

-

Version/s: 2017.1.0p1

While verifying case 846041, encountered this related issue.If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would cra... Read more

0
votes
Fixed

Can't start Record Mode or Preview on any Animation, if "Playable Direct...

Timeline

-

Jul 21, 2017

-

Version/s: 2017.2.0b4

To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Select Sphere in hierarchy. Open animation windo... Read more

0
votes
Fixed

NullReferenceException error appears after undoing deletion of object wh...

Timeline

-

Jul 21, 2017

-

Version/s: 2017.2.0b4

To reproduce:1. Create new project.2. In hierarchy create Cube. (or any other object)3. Add "Playable Director" component.4. Open Ti... Read more

2
votes
Won't Fix

[Standard Assets] Refraction in single pass stereo rendering inconsisten...

XR SDK

-

Jul 21, 2017

-

Version/s: 2017.1.0f3

Refraction through a semi transparent shader is inconsistent between eyes in single pass rendering mode. One eye seems to be refract... Read more

0
votes
By Design

[Regression] Audio Reverb filter ignores Decay Time property and cuts of...

Audio

-

Jul 21, 2017

-

Version/s: 2017.1.0p1

Steps to reproduce:1. Open attached project2. Open "reverbfilter" scene3. Select "GameObject" and disable "Clock" script4. Press pla... Read more

0
votes
Duplicate

Crash in CameraStackRenderingState::ReleaseResources when zooming in

Camera

-

Jul 22, 2017

-

Version/s: 2017.2.0b4

Reproduction steps: 1. Create new project2. Open scene view3. Enable 2D mode4. Zoom in with a mouse wheel (might take a while) Expec... Read more

0
votes
By Design

[Linear] Then color set to material, brighter color appears in Game Window

Themes

-

Jul 22, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Download attached project file and open "Bug" scene2. Select the Main Camera in Hierarchy window3. In Inspector ... Read more

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