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Most Recent
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  • Most Recent
0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

-

Feb 25, 2016

-

Version/s: 5.2.2p3

Info: New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Projec... Read more

1
votes
Fixed

[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array

IL2CPP

-

Feb 25, 2016

-

Version/s: 5.3.2p4

To reproduce: 1. Open attached project 2. Open "Main" scene 3. Play the scene in the Editor 4. Set build platform to iOS 5. In the P... Read more

0
votes
Fixed

Editor crashes upgrading project in AnimationCurveTpl<Vector3f>::Evaluat...

Animation

-

Feb 25, 2016

-

Version/s: 5.3.2f1

Crashing when upgrading from 5.2 -> 5.3 and 5.2 -> 5.4. Repro steps: 1. Open project "animation_crash.zip" with 5.3 or 5.4 version.... Read more

0
votes
Not Reproducible

Massive memory use when calling Camera.Render in Editor

Graphics - General

-

Feb 24, 2016

-

Version/s:

Calling Camera.Render repeatedly from C# in the Editor will cause the memory used by the editor to grow massively. This isn't exact... Read more

0
votes
Not Reproducible

[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap

Global Illumination

-

Feb 24, 2016

-

Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project "773963.zip" 2. Open scene "repro" 3. Rebake lightmap 4. In game view, notice aliased ... Read more

0
votes
Fixed

No sound produced from scenes in this project

Audio

-

Feb 24, 2016

-

Version/s: 5.3.2p3

Read more

0
votes
Fixed

[Mobile] Huge memory allocation when project is built with all graphics ...

Shaders

-

Feb 24, 2016

-

Version/s: 5.3.2p3

1. Open attached project 2. Build to iOS with all graphics APIs 3. Look at initial memory allocation in instruments 4. Rebuild proje... Read more

3
votes
Duplicate

Garbled UI and "rc.right == m_GfxWindow->GetWidth()" asserts with ProBui...

Graphics - General

-

Feb 24, 2016

-

Version/s: 5.4.0b7

Install Probuilder Advanced from Asset Store (or use attached project) Open Tools/Probuilder Select any of the Tools (Shape, UI Edit... Read more

0
votes
Not Reproducible

[Linux Editor] Changing the extension of an .anim file results in a crash

Linux

-

Feb 24, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1) Extract and open the project attached by user 2) Notice the file UIanim in the Assets folder. It was renamed ... Read more

1
votes
Duplicate

[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...

Video

-

Feb 24, 2016

-

Version/s: 5.3.3p1

Reproduction steps: 1) Build attached project for OSX x86_64 2) Run the build --- It will crash right after the splash screen (Playe... Read more

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